Fixed a small cosmetic issue in Survival A1

This commit is contained in:
Ishaan Bhardwaj 2021-04-26 21:51:42 -04:00
parent 1b1abc9792
commit cbdbfa6633

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@ -111,9 +111,8 @@ function SurvivalA1Game:onLineClear(cleared_row_count)
local new_level = math.min(self.level + cleared_row_count, 999) local new_level = math.min(self.level + cleared_row_count, 999)
if new_level == 999 then if new_level == 999 then
self.clear = true self.clear = true
else
self.level = new_level
end end
self.level = new_level
end end
end end