diff --git a/tetris/modes/survival_a1.lua b/tetris/modes/survival_a1.lua index c635dd0..4a6ee2d 100644 --- a/tetris/modes/survival_a1.lua +++ b/tetris/modes/survival_a1.lua @@ -111,9 +111,8 @@ function SurvivalA1Game:onLineClear(cleared_row_count) local new_level = math.min(self.level + cleared_row_count, 999) if new_level == 999 then self.clear = true - else - self.level = new_level end + self.level = new_level end end