From cbdbfa66335fe6f8a85a1eb0848e1cd9c4a85df7 Mon Sep 17 00:00:00 2001 From: Ishaan Bhardwaj Date: Mon, 26 Apr 2021 21:51:42 -0400 Subject: [PATCH] Fixed a small cosmetic issue in Survival A1 --- tetris/modes/survival_a1.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/tetris/modes/survival_a1.lua b/tetris/modes/survival_a1.lua index c635dd0..4a6ee2d 100644 --- a/tetris/modes/survival_a1.lua +++ b/tetris/modes/survival_a1.lua @@ -111,9 +111,8 @@ function SurvivalA1Game:onLineClear(cleared_row_count) local new_level = math.min(self.level + cleared_row_count, 999) if new_level == 999 then self.clear = true - else - self.level = new_level end + self.level = new_level end end