Removed print() that occured every game scene update

This commit is contained in:
hailey 2021-09-26 14:09:43 +10:00
parent 817ffd5c13
commit bf6c61927e

View File

@ -39,8 +39,6 @@ function GameScene:update()
end end
self.game:update(inputs, self.ruleset) self.game:update(inputs, self.ruleset)
self.game.grid:update() self.game.grid:update()
print("ingame-"..self.game:getBackground().."00")
DiscordRPC:update({ DiscordRPC:update({
largeImageKey = "ingame-"..self.game:getBackground().."00" largeImageKey = "ingame-"..self.game:getBackground().."00"
}) })