mirror of
https://github.com/SashLilac/cambridge.git
synced 2024-11-22 13:59:03 -06:00
435 lines
12 KiB
Lua
435 lines
12 KiB
Lua
|
--- A 3 component vector.
|
||
|
-- @module vec3
|
||
|
|
||
|
local modules = (...):gsub('%.[^%.]+$', '') .. "."
|
||
|
local precond = require(modules .. "_private_precond")
|
||
|
local private = require(modules .. "_private_utils")
|
||
|
local sqrt = math.sqrt
|
||
|
local cos = math.cos
|
||
|
local sin = math.sin
|
||
|
local vec3 = {}
|
||
|
local vec3_mt = {}
|
||
|
|
||
|
-- Private constructor.
|
||
|
local function new(x, y, z)
|
||
|
return setmetatable({
|
||
|
x = x or 0,
|
||
|
y = y or 0,
|
||
|
z = z or 0
|
||
|
}, vec3_mt)
|
||
|
end
|
||
|
|
||
|
-- Do the check to see if JIT is enabled. If so use the optimized FFI structs.
|
||
|
local status, ffi
|
||
|
if type(jit) == "table" and jit.status() then
|
||
|
status, ffi = pcall(require, "ffi")
|
||
|
if status then
|
||
|
ffi.cdef "typedef struct { double x, y, z;} cpml_vec3;"
|
||
|
new = ffi.typeof("cpml_vec3")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--- Constants
|
||
|
-- @table vec3
|
||
|
-- @field unit_x X axis of rotation
|
||
|
-- @field unit_y Y axis of rotation
|
||
|
-- @field unit_z Z axis of rotation
|
||
|
-- @field zero Empty vector
|
||
|
vec3.unit_x = new(1, 0, 0)
|
||
|
vec3.unit_y = new(0, 1, 0)
|
||
|
vec3.unit_z = new(0, 0, 1)
|
||
|
vec3.zero = new(0, 0, 0)
|
||
|
|
||
|
--- The public constructor.
|
||
|
-- @param x Can be of three types: </br>
|
||
|
-- number X component
|
||
|
-- table {x, y, z} or {x=x, y=y, z=z}
|
||
|
-- scalar To fill the vector eg. {x, x, x}
|
||
|
-- @tparam number y Y component
|
||
|
-- @tparam number z Z component
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.new(x, y, z)
|
||
|
-- number, number, number
|
||
|
if x and y and z then
|
||
|
precond.typeof(x, "number", "new: Wrong argument type for x")
|
||
|
precond.typeof(y, "number", "new: Wrong argument type for y")
|
||
|
precond.typeof(z, "number", "new: Wrong argument type for z")
|
||
|
|
||
|
return new(x, y, z)
|
||
|
|
||
|
-- {x, y, z} or {x=x, y=y, z=z}
|
||
|
elseif type(x) == "table" or type(x) == "cdata" then -- table in vanilla lua, cdata in luajit
|
||
|
local xx, yy, zz = x.x or x[1], x.y or x[2], x.z or x[3]
|
||
|
precond.typeof(xx, "number", "new: Wrong argument type for x")
|
||
|
precond.typeof(yy, "number", "new: Wrong argument type for y")
|
||
|
precond.typeof(zz, "number", "new: Wrong argument type for z")
|
||
|
|
||
|
return new(xx, yy, zz)
|
||
|
|
||
|
-- number
|
||
|
elseif type(x) == "number" then
|
||
|
return new(x, x, x)
|
||
|
else
|
||
|
return new()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--- Clone a vector.
|
||
|
-- @tparam vec3 a Vector to be cloned
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.clone(a)
|
||
|
return new(a.x, a.y, a.z)
|
||
|
end
|
||
|
|
||
|
--- Add two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.add(a, b)
|
||
|
return new(
|
||
|
a.x + b.x,
|
||
|
a.y + b.y,
|
||
|
a.z + b.z
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Subtract one vector from another.
|
||
|
-- Order: If a and b are positions, computes the direction and distance from b
|
||
|
-- to a.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.sub(a, b)
|
||
|
return new(
|
||
|
a.x - b.x,
|
||
|
a.y - b.y,
|
||
|
a.z - b.z
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Multiply a vector by another vector.
|
||
|
-- Component-wise multiplication not matrix multiplication.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.mul(a, b)
|
||
|
return new(
|
||
|
a.x * b.x,
|
||
|
a.y * b.y,
|
||
|
a.z * b.z
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Divide a vector by another.
|
||
|
-- Component-wise inv multiplication. Like a non-uniform scale().
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.div(a, b)
|
||
|
return new(
|
||
|
a.x / b.x,
|
||
|
a.y / b.y,
|
||
|
a.z / b.z
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Scale a vector to unit length (1).
|
||
|
-- @tparam vec3 a vector to normalize
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.normalize(a)
|
||
|
if a:is_zero() then
|
||
|
return new()
|
||
|
end
|
||
|
return a:scale(1 / a:len())
|
||
|
end
|
||
|
|
||
|
--- Scale a vector to unit length (1), and return the input length.
|
||
|
-- @tparam vec3 a vector to normalize
|
||
|
-- @treturn vec3 out
|
||
|
-- @treturn number input vector length
|
||
|
function vec3.normalize_len(a)
|
||
|
if a:is_zero() then
|
||
|
return new(), 0
|
||
|
end
|
||
|
local len = a:len()
|
||
|
return a:scale(1 / len), len
|
||
|
end
|
||
|
|
||
|
--- Trim a vector to a given length
|
||
|
-- @tparam vec3 a vector to be trimmed
|
||
|
-- @tparam number len Length to trim the vector to
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.trim(a, len)
|
||
|
return a:normalize():scale(math.min(a:len(), len))
|
||
|
end
|
||
|
|
||
|
--- Get the cross product of two vectors.
|
||
|
-- Resulting direction is right-hand rule normal of plane defined by a and b.
|
||
|
-- Magnitude is the area spanned by the parallelograms that a and b span.
|
||
|
-- Order: Direction determined by right-hand rule.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.cross(a, b)
|
||
|
return new(
|
||
|
a.y * b.z - a.z * b.y,
|
||
|
a.z * b.x - a.x * b.z,
|
||
|
a.x * b.y - a.y * b.x
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Get the dot product of two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn number dot
|
||
|
function vec3.dot(a, b)
|
||
|
return a.x * b.x + a.y * b.y + a.z * b.z
|
||
|
end
|
||
|
|
||
|
--- Get the length of a vector.
|
||
|
-- @tparam vec3 a Vector to get the length of
|
||
|
-- @treturn number len
|
||
|
function vec3.len(a)
|
||
|
return sqrt(a.x * a.x + a.y * a.y + a.z * a.z)
|
||
|
end
|
||
|
|
||
|
--- Get the squared length of a vector.
|
||
|
-- @tparam vec3 a Vector to get the squared length of
|
||
|
-- @treturn number len
|
||
|
function vec3.len2(a)
|
||
|
return a.x * a.x + a.y * a.y + a.z * a.z
|
||
|
end
|
||
|
|
||
|
--- Get the distance between two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn number dist
|
||
|
function vec3.dist(a, b)
|
||
|
local dx = a.x - b.x
|
||
|
local dy = a.y - b.y
|
||
|
local dz = a.z - b.z
|
||
|
return sqrt(dx * dx + dy * dy + dz * dz)
|
||
|
end
|
||
|
|
||
|
--- Get the squared distance between two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn number dist
|
||
|
function vec3.dist2(a, b)
|
||
|
local dx = a.x - b.x
|
||
|
local dy = a.y - b.y
|
||
|
local dz = a.z - b.z
|
||
|
return dx * dx + dy * dy + dz * dz
|
||
|
end
|
||
|
|
||
|
--- Scale a vector by a scalar.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam number b Right hand operand
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.scale(a, b)
|
||
|
return new(
|
||
|
a.x * b,
|
||
|
a.y * b,
|
||
|
a.z * b
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Rotate vector about an axis.
|
||
|
-- @tparam vec3 a Vector to rotate
|
||
|
-- @tparam number phi Angle to rotate vector by (in radians)
|
||
|
-- @tparam vec3 axis Axis to rotate by
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.rotate(a, phi, axis)
|
||
|
if not vec3.is_vec3(axis) then
|
||
|
return a
|
||
|
end
|
||
|
|
||
|
local u = axis:normalize()
|
||
|
local c = cos(phi)
|
||
|
local s = sin(phi)
|
||
|
|
||
|
-- Calculate generalized rotation matrix
|
||
|
local m1 = new((c + u.x * u.x * (1 - c)), (u.x * u.y * (1 - c) - u.z * s), (u.x * u.z * (1 - c) + u.y * s))
|
||
|
local m2 = new((u.y * u.x * (1 - c) + u.z * s), (c + u.y * u.y * (1 - c)), (u.y * u.z * (1 - c) - u.x * s))
|
||
|
local m3 = new((u.z * u.x * (1 - c) - u.y * s), (u.z * u.y * (1 - c) + u.x * s), (c + u.z * u.z * (1 - c)) )
|
||
|
|
||
|
return new(
|
||
|
a:dot(m1),
|
||
|
a:dot(m2),
|
||
|
a:dot(m3)
|
||
|
)
|
||
|
end
|
||
|
|
||
|
--- Get the perpendicular vector of a vector.
|
||
|
-- @tparam vec3 a Vector to get perpendicular axes from
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.perpendicular(a)
|
||
|
return new(-a.y, a.x, 0)
|
||
|
end
|
||
|
|
||
|
--- Lerp between two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @tparam number s Step value
|
||
|
-- @treturn vec3 out
|
||
|
function vec3.lerp(a, b, s)
|
||
|
return a + (b - a) * s
|
||
|
end
|
||
|
|
||
|
-- Round all components to nearest int (or other precision).
|
||
|
-- @tparam vec3 a Vector to round.
|
||
|
-- @tparam precision Digits after the decimal (round numebr if unspecified)
|
||
|
-- @treturn vec3 Rounded vector
|
||
|
function vec3.round(a, precision)
|
||
|
return vec3.new(private.round(a.x, precision), private.round(a.y, precision), private.round(a.z, precision))
|
||
|
end
|
||
|
|
||
|
--- Unpack a vector into individual components.
|
||
|
-- @tparam vec3 a Vector to unpack
|
||
|
-- @treturn number x
|
||
|
-- @treturn number y
|
||
|
-- @treturn number z
|
||
|
function vec3.unpack(a)
|
||
|
return a.x, a.y, a.z
|
||
|
end
|
||
|
|
||
|
--- Return the component-wise minimum of two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 A vector where each component is the lesser value for that component between the two given vectors.
|
||
|
function vec3.component_min(a, b)
|
||
|
return new(math.min(a.x, b.x), math.min(a.y, b.y), math.min(a.z, b.z))
|
||
|
end
|
||
|
|
||
|
--- Return the component-wise maximum of two vectors.
|
||
|
-- @tparam vec3 a Left hand operand
|
||
|
-- @tparam vec3 b Right hand operand
|
||
|
-- @treturn vec3 A vector where each component is the lesser value for that component between the two given vectors.
|
||
|
function vec3.component_max(a, b)
|
||
|
return new(math.max(a.x, b.x), math.max(a.y, b.y), math.max(a.z, b.z))
|
||
|
end
|
||
|
|
||
|
-- Negate x axis only of vector.
|
||
|
-- @tparam vec3 a Vector to x-flip.
|
||
|
-- @treturn vec3 x-flipped vector
|
||
|
function vec3.flip_x(a)
|
||
|
return vec3.new(-a.x, a.y, a.z)
|
||
|
end
|
||
|
|
||
|
-- Negate y axis only of vector.
|
||
|
-- @tparam vec3 a Vector to y-flip.
|
||
|
-- @treturn vec3 y-flipped vector
|
||
|
function vec3.flip_y(a)
|
||
|
return vec3.new(a.x, -a.y, a.z)
|
||
|
end
|
||
|
|
||
|
-- Negate z axis only of vector.
|
||
|
-- @tparam vec3 a Vector to z-flip.
|
||
|
-- @treturn vec3 z-flipped vector
|
||
|
function vec3.flip_z(a)
|
||
|
return vec3.new(a.x, a.y, -a.z)
|
||
|
end
|
||
|
|
||
|
function vec3.angle_to(a, b)
|
||
|
local v = a:normalize():dot(b:normalize())
|
||
|
return math.acos(v)
|
||
|
end
|
||
|
|
||
|
--- Return a boolean showing if a table is or is not a vec3.
|
||
|
-- @tparam vec3 a Vector to be tested
|
||
|
-- @treturn boolean is_vec3
|
||
|
function vec3.is_vec3(a)
|
||
|
if type(a) == "cdata" then
|
||
|
return ffi.istype("cpml_vec3", a)
|
||
|
end
|
||
|
|
||
|
return
|
||
|
type(a) == "table" and
|
||
|
type(a.x) == "number" and
|
||
|
type(a.y) == "number" and
|
||
|
type(a.z) == "number"
|
||
|
end
|
||
|
|
||
|
--- Return a boolean showing if a table is or is not a zero vec3.
|
||
|
-- @tparam vec3 a Vector to be tested
|
||
|
-- @treturn boolean is_zero
|
||
|
function vec3.is_zero(a)
|
||
|
return a.x == 0 and a.y == 0 and a.z == 0
|
||
|
end
|
||
|
|
||
|
--- Return whether any component is NaN
|
||
|
-- @tparam vec3 a Vector to be tested
|
||
|
-- @treturn boolean if x,y, or z are nan
|
||
|
function vec3.has_nan(a)
|
||
|
return private.is_nan(a.x) or
|
||
|
private.is_nan(a.y) or
|
||
|
private.is_nan(a.z)
|
||
|
end
|
||
|
|
||
|
--- Return a formatted string.
|
||
|
-- @tparam vec3 a Vector to be turned into a string
|
||
|
-- @treturn string formatted
|
||
|
function vec3.to_string(a)
|
||
|
return string.format("(%+0.3f,%+0.3f,%+0.3f)", a.x, a.y, a.z)
|
||
|
end
|
||
|
|
||
|
vec3_mt.__index = vec3
|
||
|
vec3_mt.__tostring = vec3.to_string
|
||
|
|
||
|
function vec3_mt.__call(_, x, y, z)
|
||
|
return vec3.new(x, y, z)
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__unm(a)
|
||
|
return new(-a.x, -a.y, -a.z)
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__eq(a, b)
|
||
|
if not vec3.is_vec3(a) or not vec3.is_vec3(b) then
|
||
|
return false
|
||
|
end
|
||
|
return a.x == b.x and a.y == b.y and a.z == b.z
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__add(a, b)
|
||
|
precond.assert(vec3.is_vec3(a), "__add: Wrong argument type '%s' for left hand operand. (<cpml.vec3> expected)", type(a))
|
||
|
precond.assert(vec3.is_vec3(b), "__add: Wrong argument type '%s' for right hand operand. (<cpml.vec3> expected)", type(b))
|
||
|
return a:add(b)
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__sub(a, b)
|
||
|
precond.assert(vec3.is_vec3(a), "__sub: Wrong argument type '%s' for left hand operand. (<cpml.vec3> expected)", type(a))
|
||
|
precond.assert(vec3.is_vec3(b), "__sub: Wrong argument type '%s' for right hand operand. (<cpml.vec3> expected)", type(b))
|
||
|
return a:sub(b)
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__mul(a, b)
|
||
|
precond.assert(vec3.is_vec3(a), "__mul: Wrong argument type '%s' for left hand operand. (<cpml.vec3> expected)", type(a))
|
||
|
precond.assert(vec3.is_vec3(b) or type(b) == "number", "__mul: Wrong argument type '%s' for right hand operand. (<cpml.vec3> or <number> expected)", type(b))
|
||
|
|
||
|
if vec3.is_vec3(b) then
|
||
|
return a:mul(b)
|
||
|
end
|
||
|
|
||
|
return a:scale(b)
|
||
|
end
|
||
|
|
||
|
function vec3_mt.__div(a, b)
|
||
|
precond.assert(vec3.is_vec3(a), "__div: Wrong argument type '%s' for left hand operand. (<cpml.vec3> expected)", type(a))
|
||
|
precond.assert(vec3.is_vec3(b) or type(b) == "number", "__div: Wrong argument type '%s' for right hand operand. (<cpml.vec3> or <number> expected)", type(b))
|
||
|
|
||
|
if vec3.is_vec3(b) then
|
||
|
return a:div(b)
|
||
|
end
|
||
|
|
||
|
return a:scale(1 / b)
|
||
|
end
|
||
|
|
||
|
if status then
|
||
|
xpcall(function() -- Allow this to silently fail; assume failure means someone messed with package.loaded
|
||
|
ffi.metatype(new, vec3_mt)
|
||
|
end, function() end)
|
||
|
end
|
||
|
|
||
|
return setmetatable({}, vec3_mt)
|