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Update ck.lua
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@ -215,7 +215,7 @@ function SurvivalCKGame:advanceBottomRow(dx)
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end
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function SurvivalCKGame:drawGrid()
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if not (self.completed or self.game_over)
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if not (self.completed or self.game_over) then
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if self.level >= 1500 and self.level < 1600 then
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self.grid:drawInvisible(self.rollOpacityFunction1)
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elseif self.level >= 1600 and self.level < 1700 then
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