Small cosmetic fix in Credits A3

pull/9/head
Ishaan Bhardwaj 2021-10-11 19:51:23 -04:00
parent a4facaf00b
commit f19a0816d3
1 changed files with 2 additions and 0 deletions

View File

@ -58,6 +58,7 @@ function CreditsA3Game:advanceOneFrame(inputs, ruleset)
-- reset
self.norm = 0
self.frames = 0
self.clear = false
self.grid:clear()
switchBGM("credit_roll", "gm3")
self:initializeOrHold(inputs, ruleset)
@ -72,6 +73,7 @@ function CreditsA3Game:advanceOneFrame(inputs, ruleset)
if self.norm >= 60 then
self.section = self.section + 1
self.roll_frames = 150
self.clear = true
else
self.game_over = true
switchBGM(nil)