mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-12-25 00:09:02 -06:00
Final TL no longer has credit roll
This commit is contained in:
parent
80c9236d3c
commit
da274e37bb
@ -51,14 +51,7 @@ function ProGame:getLockDelay()
|
||||
end
|
||||
|
||||
function ProGame:advanceOneFrame(inputs, ruleset)
|
||||
if self.clear then
|
||||
self.roll_frames = self.roll_frames + 1
|
||||
if self.roll_frames < 0 then
|
||||
return false
|
||||
elseif self.roll_frames > 2968 then
|
||||
self.completed = true
|
||||
end
|
||||
elseif self.ready_frames == 0 then
|
||||
if self.ready_frames == 0 then
|
||||
if not self.section_clear then
|
||||
self.frames = self.frames + 1
|
||||
end
|
||||
@ -95,9 +88,7 @@ function ProGame:onLineClear(cleared_row_count)
|
||||
self:updateSectionTimes(self.lines, new_lines)
|
||||
self.lines = math.min(new_lines, 200)
|
||||
if self.lines == 200 then
|
||||
self.grid:clear()
|
||||
self.clear = true
|
||||
self.roll_frames = -150
|
||||
self.completed = true
|
||||
else
|
||||
self.enable_hold = self.lines < 160
|
||||
self.next_queue_length = math.max(1, 6 - math.floor(self.lines / 20))
|
||||
|
Loading…
Reference in New Issue
Block a user