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Fixes
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@ -8,8 +8,8 @@ DualityA1Game.name = "Duality A1"
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DualityA1Game.hash = "DualityA1"
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DualityA1Game.tagline = "Control two boards at once!"
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function DualityA1Game:new()
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DualityA1Game.super:new()
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function DualityA1Game:new(c)
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DualityA1Game.super:new(c)
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self.randomizer = SplitHistoryRandomizer()
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self.other_grid = Grid(10, 24)
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self.next_queue_length = 2
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@ -159,10 +159,11 @@ function MarathonC99Game:advanceOneFrame(inputs, ruleset)
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self.frames = self.frames + 1
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end
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if self.piece ~= nil then
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local lo = self.piece.last_orientation or self.piece.rotation
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if not (
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self.piece.rotation - self.piece.last_orientation == -1 or -- 3 >> 2, 2 >> 1, 1 >> 0
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self.piece.rotation - self.piece.last_orientation == 3 or -- 0 >> 3
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self.piece.rotation - self.piece.last_orientation == 0 -- not rotated
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self.piece.rotation - lo == -1 or -- 3 >> 2, 2 >> 1, 1 >> 0
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self.piece.rotation - lo == 3 or -- 0 >> 3
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self.piece.rotation - lo == 0 -- not rotated
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) then
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self.ccw_bonus = 0
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end
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