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Document magic value in Tetra-X randomizer
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@ -58,6 +58,7 @@ function TetraXRandomizer:generatePiece()
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-- shuffle the piece selection for the next time
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self.pieceselection = {}
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for piece, count in pairs(self.count) do
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-- in this case 6 = #piece types - 1, so all probabilities sum to 1
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local probability = (self.totalcount - count) / (self.totalcount * 6)
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local chances = math.floor(probability * 1000 + 0.5) -- simulated "round"
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for _ = 1, chances do
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