Fixed some bugs in 4w
parent
93494e7f93
commit
9d27aecb36
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@ -1,6 +1,5 @@
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require 'funcs'
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local GameMode = require 'tetris.modes.gamemode'
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local SurvivalA3Game = require 'tetris.modes.survival_a3'
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local Grid = require 'tetris.components.grid'
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@ -28,13 +27,27 @@ local function getLetterGrade(grade)
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end
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function FourWideGame:drawScoringInfo()
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GameMode:drawScoringInfo()
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-- hack to disable big mode roll
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self.big_mode = false
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love.graphics.setColor(1, 1, 1, 1)
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local text_x = 160
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love.graphics.setFont(font_3x5_2)
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if config["side_next"] then
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love.graphics.printf("NEXT", 240, 72, 40, "left")
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else
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love.graphics.printf("NEXT", 64, 40, 40, "left")
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end
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love.graphics.print(
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self.das.direction .. " " ..
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self.das.frames .. " " ..
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strTrueValues(self.prev_inputs)
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)
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love.graphics.printf("GRADE", text_x, 120, 40, "left")
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love.graphics.printf("SCORE", text_x, 200, 40, "left")
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love.graphics.printf("LEVEL", text_x, 320, 40, "left")
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@ -53,7 +66,7 @@ function FourWideGame:drawScoringInfo()
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love.graphics.setFont(font_3x5_3)
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if self.roll_frames > 3238 then love.graphics.setColor(1, 0.5, 0, 1)
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elseif self.level >= 1300 and self.clear then love.graphics.setColor(0, 1, 0, 1) end
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elseif self.level >= 1300 then love.graphics.setColor(0, 1, 0, 1) end
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love.graphics.printf(getLetterGrade(math.floor(self.grade)), text_x, 140, 90, "left")
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.printf(self.score, text_x, 220, 90, "left")
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@ -66,6 +79,9 @@ function FourWideGame:drawScoringInfo()
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if sg >= 5 then
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love.graphics.printf(self.SGnames[sg], 240, 450, 180, "left")
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end
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love.graphics.setFont(font_8x11)
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love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")
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end
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return FourWideGame
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