NES Randomizer
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de6553ae22
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local Randomizer = require 'tetris.randomizers.randomizer'
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local NES = Randomizer:extend()
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function NES:initialize()
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self.history = 0
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self.shapes = {"I", "J", "L", "O", "S", "T", "Z"}
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end
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function NES:generatePiece()
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local x = math.random(8)
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if x == 8 or x == self.history then
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x = math.random(7)
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end
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self.history = x
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return self.shapes[x]
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end
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return NES
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