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big_a2.lua
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TAP big mode added
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2020-10-05 11:11:46 -04:00 |
demon_mode.lua
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Fixed a roll and section COOL bug in Marathon A3.
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2019-06-09 18:37:23 -04:00 |
gamemode.lua
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Refactored the "Ligne" modes. (#21)
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2019-06-16 22:24:06 -04:00 |
interval_training.lua
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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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2019-05-29 22:27:50 -04:00 |
marathon_2020.lua
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Fixed the credit roll in Marathon 2020.
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2019-05-26 16:34:35 -04:00 |
marathon_a1.lua
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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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2019-05-29 22:27:50 -04:00 |
marathon_a2.lua
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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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2019-05-29 22:27:50 -04:00 |
marathon_a3.lua
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Fixed a roll and section COOL bug in Marathon A3.
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2019-06-09 18:37:23 -04:00 |
marathon_ax4.lua
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Refactored the "Ligne" modes. (#21)
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2019-06-16 22:24:06 -04:00 |
marathon_c89.lua
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Refactored the "Ligne" modes. (#21)
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2019-06-16 22:24:06 -04:00 |
pacer_test.lua
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Background 20 doesn't exist!
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2019-06-03 23:16:24 -04:00 |
phantom_mania.lua
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Fixed a roll level bug in Phantom Mania. (#18)
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2019-06-09 09:14:43 -04:00 |
phantom_mania2.lua
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Added Big Mode as a piece type. (#20)
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2019-06-16 22:16:09 -04:00 |
phantom_mania_n.lua
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Fixed a roll level bug in Phantom Mania. (#18)
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2019-06-09 09:14:43 -04:00 |
race_40.lua
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Refactored the "Ligne" modes. (#21)
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2019-06-16 22:24:06 -04:00 |
strategy.lua
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Removed some of the extraneous static properties.
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2019-05-29 21:59:53 -04:00 |
survival_2020.lua
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Removed some of the extraneous static properties.
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2019-05-29 21:59:53 -04:00 |
survival_a1.lua
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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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2019-05-29 22:27:50 -04:00 |
survival_a2.lua
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Made it so that level 900 no longer displays 1000 on the bottom where it should display 999.
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2019-05-29 22:27:50 -04:00 |
survival_a3.lua
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Added Big Mode as a piece type. (#20)
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2019-06-16 22:16:09 -04:00 |