5d32b6a3e7
- Loading Discord RPC is now handled by `load/rpc.lua` - Removed `presence` global, call `DiscordRPC:update()` directly with what needs updating - Game doesn't crash anymore if the Discord RPC fails to load - Added RPC variables in the gamemode superclass to let each gamemode handle its special case |
||
---|---|---|
.. | ||
config.lua | ||
exit.lua | ||
game.lua | ||
game_config.lua | ||
input_config.lua | ||
mode_select.lua | ||
title.lua |