mirror of
https://github.com/SashLilac/cambridge.git
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200 lines
5.6 KiB
Lua
200 lines
5.6 KiB
Lua
--- A 3-component axis-aligned bounding box.
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-- @module bound3
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local modules = (...):gsub('%.[^%.]+$', '') .. "."
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local vec3 = require(modules .. "vec3")
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local bound3 = {}
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local bound3_mt = {}
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-- Private constructor.
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local function new(min, max)
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return setmetatable({
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min=min, -- min: vec3, minimum value for each component
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max=max -- max: vec3, maximum value for each component
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}, bound3_mt)
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end
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-- Do the check to see if JIT is enabled. If so use the optimized FFI structs.
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local status, ffi
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if type(jit) == "table" and jit.status() then
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status, ffi = pcall(require, "ffi")
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if status then
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ffi.cdef "typedef struct { cpml_vec3 min, max; } cpml_bound3;"
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new = ffi.typeof("cpml_bound3")
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end
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end
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bound3.zero = new(vec3.zero, vec3.zero)
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--- The public constructor.
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-- @param min Can be of two types: </br>
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-- vec3 min, minimum value for each component
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-- nil Create bound at single point 0,0,0
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-- @tparam vec3 max, maximum value for each component
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-- @treturn bound3 out
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function bound3.new(min, max)
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if min and max then
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return new(min:clone(), max:clone())
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elseif min or max then
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error("Unexpected nil argument to bound3.new")
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else
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return new(vec3.zero, vec3.zero)
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end
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end
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--- Clone a bound.
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-- @tparam bound3 a bound to be cloned
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-- @treturn bound3 out
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function bound3.clone(a)
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return new(a.min, a.max)
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end
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--- Construct a bound covering one or two points
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-- @tparam vec3 a Any vector
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-- @tparam vec3 b Any second vector (optional)
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-- @treturn vec3 Minimum bound containing the given points
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function bound3.at(a, b) -- "bounded by". b may be nil
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if b then
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return bound3.new(a,b):check()
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else
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return bound3.zero:with_center(a)
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end
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end
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--- Extend bound to include point
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-- @tparam bound3 a bound
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-- @tparam vec3 point to include
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-- @treturn bound3 Bound covering current min, current max and new point
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function bound3.extend(a, center)
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return bound3.new(a.min:component_min(center), a.max:component_max(center))
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end
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--- Extend bound to entirety of other bound
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-- @tparam bound3 a bound
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-- @tparam bound3 bound to cover
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-- @treturn bound3 Bound covering current min and max of each bound in the pair
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function bound3.extend_bound(a, b)
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return a:extend(b.min):extend(b.max)
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end
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--- Get size of bounding box as a vector
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-- @tparam bound3 a bound
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-- @treturn vec3 Vector spanning min to max points
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function bound3.size(a)
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return a.max - a.min
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end
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--- Resize bounding box from minimum corner
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-- @tparam bound3 a bound
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-- @tparam vec3 new size
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-- @treturn bound3 resized bound
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function bound3.with_size(a, size)
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return bound3.new(a.min, a.min + size)
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end
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--- Get half-size of bounding box as a vector. A more correct term for this is probably "apothem"
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-- @tparam bound3 a bound
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-- @treturn vec3 Vector spanning center to max point
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function bound3.radius(a)
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return a:size()/2
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end
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--- Get center of bounding box
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-- @tparam bound3 a bound
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-- @treturn bound3 Point in center of bound
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function bound3.center(a)
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return (a.min + a.max)/2
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end
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--- Move bounding box to new center
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-- @tparam bound3 a bound
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-- @tparam vec3 new center
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-- @treturn bound3 Bound with same size as input but different center
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function bound3.with_center(a, center)
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return bound3.offset(a, center - a:center())
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end
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--- Resize bounding box from center
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-- @tparam bound3 a bound
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-- @tparam vec3 new size
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-- @treturn bound3 resized bound
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function bound3.with_size_centered(a, size)
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local center = a:center()
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local rad = size/2
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return bound3.new(center - rad, center + rad)
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end
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--- Convert possibly-invalid bounding box to valid one
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-- @tparam bound3 a bound
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-- @treturn bound3 bound with all components corrected for min-max property
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function bound3.check(a)
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if a.min.x > a.max.x or a.min.y > a.max.y or a.min.z > a.max.z then
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return bound3.new(vec3.component_min(a.min, a.max), vec3.component_max(a.min, a.max))
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end
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return a
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end
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--- Shrink bounding box with fixed margin
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-- @tparam bound3 a bound
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-- @tparam vec3 a margin
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-- @treturn bound3 bound with margin subtracted from all edges. May not be valid, consider calling check()
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function bound3.inset(a, v)
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return bound3.new(a.min + v, a.max - v)
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end
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--- Expand bounding box with fixed margin
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-- @tparam bound3 a bound
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-- @tparam vec3 a margin
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-- @treturn bound3 bound with margin added to all edges. May not be valid, consider calling check()
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function bound3.outset(a, v)
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return bound3.new(a.min - v, a.max + v)
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end
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--- Offset bounding box
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-- @tparam bound3 a bound
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-- @tparam vec3 offset
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-- @treturn bound3 bound with same size, but position moved by offset
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function bound3.offset(a, v)
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return bound3.new(a.min + v, a.max + v)
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end
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--- Test if point in bound
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-- @tparam bound3 a bound
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-- @tparam vec3 point to test
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-- @treturn boolean true if point in bounding box
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function bound3.contains(a, v)
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return a.min.x <= v.x and a.min.y <= v.y and a.min.z <= v.z
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and a.max.x >= v.x and a.max.y >= v.y and a.max.z >= v.z
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end
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-- Round all components of all vectors to nearest int (or other precision).
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-- @tparam vec3 a bound to round.
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-- @tparam precision Digits after the decimal (round number if unspecified)
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-- @treturn vec3 Rounded bound
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function bound3.round(a, precision)
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return bound3.new(a.min:round(precision), a.max:round(precision))
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end
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--- Return a formatted string.
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-- @tparam bound3 a bound to be turned into a string
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-- @treturn string formatted
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function bound3.to_string(a)
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return string.format("(%s-%s)", a.min, a.max)
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end
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bound3_mt.__index = bound3
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bound3_mt.__tostring = bound3.to_string
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function bound3_mt.__call(_, a, b)
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return bound3.new(a, b)
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end
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if status then
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xpcall(function() -- Allow this to silently fail; assume failure means someone messed with package.loaded
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ffi.metatype(new, bound3_mt)
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end, function() end)
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end
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return setmetatable({}, bound3_mt)
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