Ishaan Bhardwaj
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5ddc6ec561
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Fixed a priority order bug with Ti-ARS and ACE-ARS
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2021-03-11 20:16:23 -05:00 |
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Ishaan Bhardwaj
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b91ffc913b
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CRS no longer locks in midair
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2021-03-11 15:29:24 -05:00 |
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Ishaan Bhardwaj
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57721ed35d
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Shrunk the bone coloring code
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2021-03-10 16:30:45 -05:00 |
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Ishaan Bhardwaj
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8383d3f445
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Debug print statement removal
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2021-03-10 14:06:57 -05:00 |
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Ishaan Bhardwaj
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116284f31c
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Fixed colour scheme issues for non-standard piece sets
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2021-03-10 13:58:08 -05:00 |
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Ishaan Bhardwaj
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2189e3a7b8
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Made a previous fix to soft drop points obsolete w/ new fix
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2021-03-10 13:30:29 -05:00 |
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Ishaan Bhardwaj
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b1d325b714
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Fixed negative soft drop and hard drop points again
For finer control of piece drops, use GameMode:onPieceDrop
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2021-03-09 16:35:57 -05:00 |
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Ishaan Bhardwaj
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4ab5e3747a
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Fixed an issue with the generic bag randomizer
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2021-03-09 13:00:43 -05:00 |
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Ishaan Bhardwaj
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9761ead48f
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Fixed an odd bug where the score wouldn't reset in Big A2
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2021-03-08 21:12:05 -05:00 |
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Ishaan Bhardwaj
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8dedc8a70e
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Cut down Big A2's size
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2021-03-08 20:59:51 -05:00 |
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Ishaan Bhardwaj
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21769f21c8
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Sakura removed from the main game, will be re-added after mass bugfix
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2021-03-08 18:53:01 -05:00 |
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Ishaan Bhardwaj
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4b4a968632
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Fixed a bone block drawing issue
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2021-03-08 12:41:46 -05:00 |
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Ishaan Bhardwaj
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30ca434027
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Fixed ACE-ARS to floorkick infinitely
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2021-03-07 22:24:11 -05:00 |
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Ishaan Bhardwaj
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dc764b9177
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Fixed the timer in Sakura to be the correct value
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2021-03-07 15:52:55 -05:00 |
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Ishaan Bhardwaj
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5a1494cb5a
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Fixed a timer display issue in Sakura
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2021-03-07 15:52:24 -05:00 |
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Ishaan Bhardwaj
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684c4f5b78
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Sakura stage time limit fix
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2021-03-07 15:18:13 -05:00 |
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Ishaan Bhardwaj
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b568c0fe69
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Removed the credit roll from AX
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2021-03-07 09:49:07 -05:00 |
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Ishaan Bhardwaj
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2ea75cdfaf
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Fixed a corner case in the last commit
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2021-03-06 22:13:38 -05:00 |
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Ishaan Bhardwaj
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1f0b43f1b7
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ACTUALLY fixed negative drop points
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2021-03-06 22:00:30 -05:00 |
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Ishaan Bhardwaj
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40bdc5ed99
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Revert "Fixed negative drop points"
This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8 .
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2021-03-06 21:54:36 -05:00 |
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Ishaan Bhardwaj
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33f2a96ae8
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Fixed negative drop points
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2021-03-06 21:39:13 -05:00 |
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Ishaan Bhardwaj
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57518dc299
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Removed some future features that I committed by accident
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2021-03-04 15:18:32 -05:00 |
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Ishaan Bhardwaj
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0453a3db97
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Fixed an issue where first piece IHS was possible when it shouldn't have been
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2021-03-04 15:16:23 -05:00 |
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Ishaan Bhardwaj
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b85de17e51
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Last LCD added to fix up line clear animations
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2021-03-03 11:54:43 -05:00 |
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Ishaan Bhardwaj
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7250bee619
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Ti randomizer no longer draws Z as first piece
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2021-03-02 20:31:56 -05:00 |
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Ishaan Bhardwaj
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ca18d090c9
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Split keyboard and joystick input config screens
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2021-02-25 14:41:13 -05:00 |
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Ishaan Bhardwaj
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b15cd9802f
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Updated DAS last key setting to not use hacky workaround
DAS last key is off by default
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2021-02-22 21:43:01 -05:00 |
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Ishaan Bhardwaj
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4c4a818c5c
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Race 40 added to main game, PAIRS moved to modpack
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2021-02-21 23:19:53 -05:00 |
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Ishaan Bhardwaj
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bf19f49323
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Add piece last rotated events
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2021-02-21 10:48:15 -05:00 |
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Ishaan Bhardwaj
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1234e78354
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Refactored immobile detection
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2021-02-21 10:41:05 -05:00 |
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Ishaan Bhardwaj
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9129503d54
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Fixed a sound effect handle with negative gravity
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2021-02-21 10:08:58 -05:00 |
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Ishaan Bhardwaj
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eae58f11e9
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Fixed a clipping issue with negative gravity
Gamemodes are able to define their own piece class behavior to override negative gravity handling
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2021-02-21 10:05:09 -05:00 |
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Ishaan Bhardwaj
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3cf5daeb2e
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Piece class now handles negative gravity correctly
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2021-02-21 09:52:50 -05:00 |
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Ishaan Bhardwaj
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8a459b68ba
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Allowed gamemode and ruleset objects to control each other
Also added GameMode:onExit(), which triggers on game exit or retry
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2021-02-19 11:01:18 -05:00 |
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Ishaan Bhardwaj
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cb2b693bcb
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Fixed T-floorkick behavior in Ti/ACE ARS
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2021-02-18 21:04:03 -05:00 |
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Ishaan Bhardwaj
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ef6d156d38
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Turned draw offsets and above field offsets into function calls
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2021-02-18 15:09:27 -05:00 |
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Ishaan Bhardwaj
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23b58951cb
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World rule Survival A2 has a lenient torikan time
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2021-02-17 22:46:33 -05:00 |
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Ishaan Bhardwaj
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1d73916b7c
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Arika-SRS rulesets no longer lock immediately
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2021-02-17 18:29:14 -05:00 |
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Ishaan Bhardwaj
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3947e9f02f
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Fix the drop block lock rotation with SRS
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2021-02-17 17:31:16 -05:00 |
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Ishaan Bhardwaj
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99b15803ee
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Adjusted 0 ARR to trigger onPieceMove multiple times
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2021-02-17 17:21:51 -05:00 |
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Ishaan Bhardwaj
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d350b25726
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Forgot to set guideline SRS to always rotate
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2021-02-17 14:52:05 -05:00 |
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Ishaan Bhardwaj
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31e2529265
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Upward kicks for SRS count toward rotation limit
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2021-02-17 14:48:35 -05:00 |
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Ishaan Bhardwaj
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714c6b5e99
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Floorkicks reworked (read comments)
If not classic lock, upward kicks reset to the top of the tile
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2021-02-16 23:28:54 -05:00 |
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Ishaan Bhardwaj
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6a5d5a9c88
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Fixed some modes' getNextPiece routines
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2021-02-16 17:02:13 -05:00 |
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Ishaan Bhardwaj
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03491ba151
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Strategy mode endgame nerfed
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2021-02-16 16:57:31 -05:00 |
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Ishaan Bhardwaj
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6e22e3d15b
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Ti-ARS autolock fix
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2021-02-16 16:19:51 -05:00 |
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Ishaan Bhardwaj
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66ab5992ad
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Added onPieceMove/Rotate/Drop for gamemodes
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2021-02-16 15:27:57 -05:00 |
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Ishaan Bhardwaj
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9ac60cbb5e
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afterLineClear func added and splits time draw fix
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2021-02-15 12:26:52 -05:00 |
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Ishaan Bhardwaj
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33d260b753
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Removed the print statement from A2
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2021-02-12 23:31:13 -05:00 |
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Ishaan Bhardwaj
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f3c1cf6e1f
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Fixed an issue where DS-World wouldn't harddrop
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2021-02-11 22:11:35 -05:00 |
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