Ishaan Bhardwaj
985f73c39d
Revert "Yet more SOCD handling"
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This reverts commit b5db5bbdc3
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2021-09-05 22:44:21 -04:00
Ishaan Bhardwaj
b5db5bbdc3
Yet more SOCD handling
2021-09-04 22:45:20 -04:00
Ishaan Bhardwaj
438acde2e2
Better (default) SOCD handling
2021-09-04 22:33:53 -04:00
Ishaan Bhardwaj
6cf6568a57
Revert "Fixed spawn positions on larger than 10w boards"
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This reverts commit dafc113038
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This didn't actually fix the problem, so it's been reverted.
2021-08-20 19:09:50 -04:00
Ishaan Bhardwaj
dafc113038
Fixed spawn positions on larger than 10w boards
2021-08-20 18:53:07 -04:00
Ishaan Bhardwaj
923f3d3696
Added drawIfPaused to gamemode.lua
2021-08-19 14:16:34 -04:00
Ishaan Bhardwaj
c7d0034f9b
Two changes to gamemode.lua (read comments)
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Shape is now passed as an argument to ruleset:getDefaultOrientation()
Fixed the comment for GameMode:transformScreen()
2021-08-11 19:44:57 -04:00
Ishaan Bhardwaj
ed5ea72e66
Cleaning up ruleset.lua
2021-08-11 19:30:46 -04:00
Ishaan Bhardwaj
dc3ad825dc
Fix to #27 + some other gamemode functionality
2021-08-09 00:29:22 -04:00
Kirby703
4243d6b2ba
fix a3 cools
2021-07-28 18:38:22 -04:00
Kirby703
adab1df480
0xx-3xx line clear delay fix
2021-07-28 05:22:26 -04:00
Joe Z
711fa830a3
Added a few minutes to the torikans.
2021-07-18 22:20:51 -04:00
Joe Z
c434a3406b
Changed the 2-second rule to give the cool at exactly 2 seconds.
2021-07-18 21:23:50 -04:00
Joe Zeng
769b5043e3
Added a 25,000 grade point requirement to the GM roll.
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You need to go a _little_ further than the point grade of 30 to qualify for GM.
2021-07-18 00:25:05 -04:00
Ishaan Bhardwaj
713c62d807
Fixed Death giving GM below 999
2021-07-18 00:13:57 -04:00
Ishaan Bhardwaj
9fbfbd5cda
Refined and cleaned up buffer drop input functionality
2021-07-11 17:10:51 -04:00
Ishaan Bhardwaj
c5c4c4d95c
Fixed delay curve calculation in Marathon 2020
2021-07-11 15:38:38 -04:00
Ishaan Bhardwaj
53c51c2062
Removed debug code for Marathon 2020
2021-07-11 14:57:14 -04:00
Ishaan Bhardwaj
e4eb9972e6
Fixed section COOL conditions for Marathon 2020
2021-07-11 14:55:45 -04:00
Ishaan Bhardwaj
7dbfe23059
Bump version to beta6 (also closes #19 )
2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj
2cb0416548
Shorten Death credit roll
2021-07-07 18:23:37 -04:00
Ishaan Bhardwaj
61de3c6dbf
Miscellaneous fixes to piece behavior in addition to fixing prev. commit
2021-06-26 16:27:33 -04:00
Ishaan Bhardwaj
3c718c38e4
Revert "Fixed a bug where pieces would check gravity before a block out"
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This reverts commit d18c3e298d
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2021-06-26 14:55:18 -04:00
Ishaan Bhardwaj
d18c3e298d
Fixed a bug where pieces would check gravity before a block out
2021-06-26 00:20:47 -04:00
Ishaan Bhardwaj
33934bfb53
Fixed some redundancies in the piece class and Survival A1
2021-06-20 15:20:09 -04:00
Ishaan Bhardwaj
3e2d107687
Small grade fix for Marathon A3
2021-06-19 13:31:45 -04:00
Ishaan Bhardwaj
312b95728d
Fixed an issue with Survival A3 that prevented extension of the mode
2021-06-17 22:59:30 -04:00
Ishaan Bhardwaj
5013443302
Phantom Mania mechanic bugfixes
2021-06-17 19:10:21 -04:00
Ishaan Bhardwaj
f2acab4496
A few minor changes, read below
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Clean up big pieces for a temporary hotfix, an overhaul soon to come
Refactored BGM and SE playing
Moved draw code completely into gamemode - mod makers can now control everything on screen
2021-06-09 20:15:37 -04:00
Trixciel
3f2b38f7b3
Fixed ARE Cancelling with Sonic Drop RS
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Changed the code in a way that allows ARE Cancelling to work with rotation systems that use sonic drop and a locking soft drop.
2021-06-06 17:38:47 +02:00
Ishaan Bhardwaj
6c201596b0
Fixed O failing to rotate in CRS
2021-06-02 12:10:02 -04:00
Ishaan Bhardwaj
86e975f929
Fixed up an edge case in immobile spin
2021-05-22 14:41:51 -04:00
Ishaan Bhardwaj
9f8e9a9778
Changed additive gravity behavior for main TGM modes
2021-05-21 15:34:50 -04:00
Ishaan Bhardwaj
cbdbfa6633
Fixed a small cosmetic issue in Survival A1
2021-04-26 21:51:42 -04:00
Ishaan Bhardwaj
1b1abc9792
Fixed an issue with buffer lock inputs
2021-04-20 16:11:49 -04:00
Ishaan Bhardwaj
d4b619da89
Fixed an edge case with last commit
2021-04-08 13:17:34 -04:00
Ishaan Bhardwaj
3766149cb7
Fixed a 0 ARR gravity bug
2021-04-08 11:55:36 -04:00
Ishaan Bhardwaj
71d76e8a6b
Fixed Death torikan (why was this changed?)
2021-03-30 22:08:48 -04:00
Ishaan Bhardwaj
3bdc6e1b2d
HOTFIX TO BETA5: Fixed another floorkick issue with ARS
2021-03-30 21:29:09 -04:00
Ishaan Bhardwaj
3cf496ba98
Fixed a Ti-ARS floorkick issue
2021-03-16 14:13:44 -04:00
Ishaan Bhardwaj
5ddc6ec561
Fixed a priority order bug with Ti-ARS and ACE-ARS
2021-03-11 20:16:23 -05:00
Ishaan Bhardwaj
b91ffc913b
CRS no longer locks in midair
2021-03-11 15:29:24 -05:00
Ishaan Bhardwaj
57721ed35d
Shrunk the bone coloring code
2021-03-10 16:30:45 -05:00
Ishaan Bhardwaj
8383d3f445
Debug print statement removal
2021-03-10 14:06:57 -05:00
Ishaan Bhardwaj
116284f31c
Fixed colour scheme issues for non-standard piece sets
2021-03-10 13:58:08 -05:00
Ishaan Bhardwaj
2189e3a7b8
Made a previous fix to soft drop points obsolete w/ new fix
2021-03-10 13:30:29 -05:00
Ishaan Bhardwaj
b1d325b714
Fixed negative soft drop and hard drop points again
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For finer control of piece drops, use GameMode:onPieceDrop
2021-03-09 16:35:57 -05:00
Ishaan Bhardwaj
4ab5e3747a
Fixed an issue with the generic bag randomizer
2021-03-09 13:00:43 -05:00
Ishaan Bhardwaj
9761ead48f
Fixed an odd bug where the score wouldn't reset in Big A2
2021-03-08 21:12:05 -05:00
Ishaan Bhardwaj
8dedc8a70e
Cut down Big A2's size
2021-03-08 20:59:51 -05:00
Ishaan Bhardwaj
21769f21c8
Sakura removed from the main game, will be re-added after mass bugfix
2021-03-08 18:53:01 -05:00
Ishaan Bhardwaj
4b4a968632
Fixed a bone block drawing issue
2021-03-08 12:41:46 -05:00
Ishaan Bhardwaj
30ca434027
Fixed ACE-ARS to floorkick infinitely
2021-03-07 22:24:11 -05:00
Ishaan Bhardwaj
dc764b9177
Fixed the timer in Sakura to be the correct value
2021-03-07 15:52:55 -05:00
Ishaan Bhardwaj
5a1494cb5a
Fixed a timer display issue in Sakura
2021-03-07 15:52:24 -05:00
Ishaan Bhardwaj
684c4f5b78
Sakura stage time limit fix
2021-03-07 15:18:13 -05:00
Ishaan Bhardwaj
b568c0fe69
Removed the credit roll from AX
2021-03-07 09:49:07 -05:00
Ishaan Bhardwaj
2ea75cdfaf
Fixed a corner case in the last commit
2021-03-06 22:13:38 -05:00
Ishaan Bhardwaj
1f0b43f1b7
ACTUALLY fixed negative drop points
2021-03-06 22:00:30 -05:00
Ishaan Bhardwaj
40bdc5ed99
Revert "Fixed negative drop points"
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This commit didn't actually fix the issue.
This reverts commit 33f2a96ae8
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2021-03-06 21:54:36 -05:00
Ishaan Bhardwaj
33f2a96ae8
Fixed negative drop points
2021-03-06 21:39:13 -05:00
Ishaan Bhardwaj
57518dc299
Removed some future features that I committed by accident
2021-03-04 15:18:32 -05:00
Ishaan Bhardwaj
0453a3db97
Fixed an issue where first piece IHS was possible when it shouldn't have been
2021-03-04 15:16:23 -05:00
Ishaan Bhardwaj
b85de17e51
Last LCD added to fix up line clear animations
2021-03-03 11:54:43 -05:00
Ishaan Bhardwaj
7250bee619
Ti randomizer no longer draws Z as first piece
2021-03-02 20:31:56 -05:00
Ishaan Bhardwaj
ca18d090c9
Split keyboard and joystick input config screens
2021-02-25 14:41:13 -05:00
Ishaan Bhardwaj
b15cd9802f
Updated DAS last key setting to not use hacky workaround
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DAS last key is off by default
2021-02-22 21:43:01 -05:00
Ishaan Bhardwaj
4c4a818c5c
Race 40 added to main game, PAIRS moved to modpack
2021-02-21 23:19:53 -05:00
Ishaan Bhardwaj
bf19f49323
Add piece last rotated events
2021-02-21 10:48:15 -05:00
Ishaan Bhardwaj
1234e78354
Refactored immobile detection
2021-02-21 10:41:05 -05:00
Ishaan Bhardwaj
9129503d54
Fixed a sound effect handle with negative gravity
2021-02-21 10:08:58 -05:00
Ishaan Bhardwaj
eae58f11e9
Fixed a clipping issue with negative gravity
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Gamemodes are able to define their own piece class behavior to override negative gravity handling
2021-02-21 10:05:09 -05:00
Ishaan Bhardwaj
3cf5daeb2e
Piece class now handles negative gravity correctly
2021-02-21 09:52:50 -05:00
Ishaan Bhardwaj
8a459b68ba
Allowed gamemode and ruleset objects to control each other
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Also added GameMode:onExit(), which triggers on game exit or retry
2021-02-19 11:01:18 -05:00
Ishaan Bhardwaj
cb2b693bcb
Fixed T-floorkick behavior in Ti/ACE ARS
2021-02-18 21:04:03 -05:00
Ishaan Bhardwaj
ef6d156d38
Turned draw offsets and above field offsets into function calls
2021-02-18 15:09:27 -05:00
Ishaan Bhardwaj
23b58951cb
World rule Survival A2 has a lenient torikan time
2021-02-17 22:46:33 -05:00
Ishaan Bhardwaj
1d73916b7c
Arika-SRS rulesets no longer lock immediately
2021-02-17 18:29:14 -05:00
Ishaan Bhardwaj
3947e9f02f
Fix the drop block lock rotation with SRS
2021-02-17 17:31:16 -05:00
Ishaan Bhardwaj
99b15803ee
Adjusted 0 ARR to trigger onPieceMove multiple times
2021-02-17 17:21:51 -05:00
Ishaan Bhardwaj
d350b25726
Forgot to set guideline SRS to always rotate
2021-02-17 14:52:05 -05:00
Ishaan Bhardwaj
31e2529265
Upward kicks for SRS count toward rotation limit
2021-02-17 14:48:35 -05:00
Ishaan Bhardwaj
714c6b5e99
Floorkicks reworked (read comments)
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If not classic lock, upward kicks reset to the top of the tile
2021-02-16 23:28:54 -05:00
Ishaan Bhardwaj
6a5d5a9c88
Fixed some modes' getNextPiece routines
2021-02-16 17:02:13 -05:00
Ishaan Bhardwaj
03491ba151
Strategy mode endgame nerfed
2021-02-16 16:57:31 -05:00
Ishaan Bhardwaj
6e22e3d15b
Ti-ARS autolock fix
2021-02-16 16:19:51 -05:00
Ishaan Bhardwaj
66ab5992ad
Added onPieceMove/Rotate/Drop for gamemodes
2021-02-16 15:27:57 -05:00
Ishaan Bhardwaj
9ac60cbb5e
afterLineClear func added and splits time draw fix
2021-02-15 12:26:52 -05:00
Ishaan Bhardwaj
33d260b753
Removed the print statement from A2
2021-02-12 23:31:13 -05:00
Ishaan Bhardwaj
f3c1cf6e1f
Fixed an issue where DS-World wouldn't harddrop
2021-02-11 22:11:35 -05:00
Ishaan Bhardwaj
06a8a2ebf7
Mandate safelock on 0 ARE rulesets/modes
2021-02-11 22:08:52 -05:00
Ishaan Bhardwaj
15354ce004
dropToBottom no longer resets lock delay
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it's already handled by the rulesets anyhow
2021-02-11 21:20:23 -05:00
Ishaan Bhardwaj
af02cd3467
Classic lock (GB/NES-like) added as a gamemode var
2021-02-11 15:46:56 -05:00
Ishaan Bhardwaj
acb05918c1
Custom line clear animations
2021-02-10 23:10:10 -05:00
Ishaan Bhardwaj
b644c8e457
Revert "Default line clear animation set to fadeout"
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Please, reminder to self, TEST YOUR COMMITS.
This reverts commit 288961e12a
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2021-02-10 22:46:58 -05:00
Ishaan Bhardwaj
288961e12a
Default line clear animation set to fadeout
2021-02-10 22:41:07 -05:00
Ishaan Bhardwaj
a047e51681
Framework for custom line clear animations added
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Colored fadeout is the default
2021-02-10 18:35:51 -05:00
Ishaan Bhardwaj
d0505251b3
Spawn positions now ruleset dependent
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Is configurable in options
2021-02-08 23:23:50 -05:00
Ishaan Bhardwaj
b5e7ce5be6
Grid outline draw refactorization
2021-02-05 22:13:10 -05:00
Ishaan Bhardwaj
1ccd6a09d3
Gamemodes have a default (empty) name
2021-02-05 21:44:29 -05:00