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Update main.lua
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main.lua
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main.lua
@ -298,6 +298,7 @@ end
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local TARGET_FPS = 60
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local TARGET_FPS = 60
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local FRAME_DURATION = 1.0 / TARGET_FPS
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local FRAME_DURATION = 1.0 / TARGET_FPS
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-- custom run function; optimizes game by syncing draw/update calls
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function love.run()
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function love.run()
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if love.load then love.load(love.arg.parseGameArguments(arg), arg) end
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if love.load then love.load(love.arg.parseGameArguments(arg), arg) end
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