Made it so that in TGM3, you can only get GM by clearing the roll, and fixed hold sound in Phantom Mania 2

This commit is contained in:
Ishaan Bhardwaj 2020-11-09 23:04:50 -05:00
parent 843b1e108a
commit b27ef0e9f4
2 changed files with 3 additions and 0 deletions

View File

@ -362,6 +362,8 @@ function MarathonA3Game:getLetterGrade()
return "M" .. tostring(grade - 17) return "M" .. tostring(grade - 17)
elseif grade < 32 then elseif grade < 32 then
return master_grades[grade - 26] return master_grades[grade - 26]
elseif grade >= 32 and self.roll_frames < 3238 then
return "MM"
else else
return "GM" return "GM"
end end

View File

@ -181,6 +181,7 @@ function PhantomMania2Game:onPieceLock(piece, cleared_row_count)
end end
function PhantomMania2Game:onHold() function PhantomMania2Game:onHold()
self.super.onHold()
self.hold_age = 0 self.hold_age = 0
end end