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Made it so that in TGM3, you can only get GM by clearing the roll, and fixed hold sound in Phantom Mania 2
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@ -362,6 +362,8 @@ function MarathonA3Game:getLetterGrade()
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return "M" .. tostring(grade - 17)
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return "M" .. tostring(grade - 17)
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elseif grade < 32 then
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elseif grade < 32 then
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return master_grades[grade - 26]
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return master_grades[grade - 26]
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elseif grade >= 32 and self.roll_frames < 3238 then
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return "MM"
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else
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else
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return "GM"
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return "GM"
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end
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end
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@ -181,6 +181,7 @@ function PhantomMania2Game:onPieceLock(piece, cleared_row_count)
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end
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end
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function PhantomMania2Game:onHold()
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function PhantomMania2Game:onHold()
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self.super.onHold()
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self.hold_age = 0
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self.hold_age = 0
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end
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end
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