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Sakura Beta v2.h
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@ -286,9 +286,9 @@ function SakuraGame:checkRequirements()
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if self.maps_cleared >= 14 + 2 * (self.current_map - 20) and
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if self.maps_cleared >= 14 + 2 * (self.current_map - 20) and
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self.map_20_time <= frameTime(8,00) - frameTime(0,30) * (self.current_map - 20)
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self.map_20_time <= frameTime(8,00) - frameTime(0,30) * (self.current_map - 20)
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then
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then
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return true
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return false
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end
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end
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return false
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return true
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end
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end
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function SakuraGame:getGravity()
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function SakuraGame:getGravity()
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