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Fixed piece fade out when paused
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parent
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@ -36,10 +36,9 @@ function GameScene:update()
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inputs[input] = value
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inputs[input] = value
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end
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end
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self.game:update(inputs, self.ruleset)
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self.game:update(inputs, self.ruleset)
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end
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self.game.grid:update()
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self.game.grid:update()
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end
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end
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end
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function GameScene:render()
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function GameScene:render()
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setColor(1, 1, 1, 1)
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