diff --git a/scene/game.lua b/scene/game.lua index 724297b..17ad588 100644 --- a/scene/game.lua +++ b/scene/game.lua @@ -36,9 +36,8 @@ function GameScene:update() inputs[input] = value end self.game:update(inputs, self.ruleset) + self.game.grid:update() end - - self.game.grid:update() end function GameScene:render()