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Debug fixes
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@ -20,8 +20,7 @@ function MarathonA2Game:new()
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self.roll_frames = 0
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self.roll_frames = 0
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self.combo = 1
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self.combo = 1
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self.level = 998
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self.grade = 0
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self.grade = 31
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self.grade_points = 0
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self.grade_points = 0
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self.grade_point_decay_counter = 0
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self.grade_point_decay_counter = 0
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@ -17,7 +17,6 @@ MarathonA2Game.tagline = "The points don't matter! Can you reach the invisible r
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function MarathonA2Game:new()
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function MarathonA2Game:new()
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MarathonA2Game.super:new()
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MarathonA2Game.super:new()
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self.level = 900
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self.roll_frames = 0
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self.roll_frames = 0
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self.combo = 1
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self.combo = 1
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self.randomizer = History6RollsRandomizer()
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self.randomizer = History6RollsRandomizer()
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@ -16,7 +16,6 @@ PhantomMania2Game.tagline = "The blocks disappear even faster now! Can you make
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function PhantomMania2Game:new()
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function PhantomMania2Game:new()
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PhantomMania2Game.super:new()
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PhantomMania2Game.super:new()
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self.level = 99
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self.grade = 0
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self.grade = 0
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self.garbage = 0
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self.garbage = 0
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self.clear = false
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self.clear = false
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