Small cosmetic change to input config menus

This commit is contained in:
Ishaan Bhardwaj 2021-05-21 15:32:28 -04:00
parent 99d3732d00
commit 62f9475fa9
2 changed files with 2 additions and 2 deletions

View File

@ -61,7 +61,7 @@ function KeyConfigScene:render()
if self.input_state > table.getn(configurable_inputs) then
love.graphics.print("press enter to confirm, delete/backspace to retry" .. (config.input and ", escape to cancel" or ""))
else
love.graphics.print("press key input for " .. configurable_inputs[self.input_state] .. ", tab to skip" .. (config.input and ", escape to cancel" or ""), 0, 0)
love.graphics.print("press key input for " .. configurable_inputs[self.input_state] .. ", tab to skip, escape to cancel", 0, 0)
love.graphics.print("function keys (F1, F2, etc.), escape, and tab can't be changed", 0, 20)
end
end

View File

@ -62,7 +62,7 @@ function StickConfigScene:render()
if self.input_state > table.getn(configurable_inputs) then
love.graphics.print("press enter to confirm, delete/backspace to retry" .. (config.input and ", escape to cancel" or ""))
else
love.graphics.print("press joystick input for " .. configurable_inputs[self.input_state] .. ", tab to skip" .. (config.input and ", escape to cancel" or ""), 0, 0)
love.graphics.print("press joystick input for " .. configurable_inputs[self.input_state] .. ", tab to skip, escape to cancel", 0, 0)
end
self.axis_timer = self.axis_timer + 1