diff --git a/scene/key_config.lua b/scene/key_config.lua index 68fb8b7..f8d79ef 100644 --- a/scene/key_config.lua +++ b/scene/key_config.lua @@ -61,7 +61,7 @@ function KeyConfigScene:render() if self.input_state > table.getn(configurable_inputs) then love.graphics.print("press enter to confirm, delete/backspace to retry" .. (config.input and ", escape to cancel" or "")) else - love.graphics.print("press key input for " .. configurable_inputs[self.input_state] .. ", tab to skip" .. (config.input and ", escape to cancel" or ""), 0, 0) + love.graphics.print("press key input for " .. configurable_inputs[self.input_state] .. ", tab to skip, escape to cancel", 0, 0) love.graphics.print("function keys (F1, F2, etc.), escape, and tab can't be changed", 0, 20) end end diff --git a/scene/stick_config.lua b/scene/stick_config.lua index 3614611..931d73a 100644 --- a/scene/stick_config.lua +++ b/scene/stick_config.lua @@ -62,7 +62,7 @@ function StickConfigScene:render() if self.input_state > table.getn(configurable_inputs) then love.graphics.print("press enter to confirm, delete/backspace to retry" .. (config.input and ", escape to cancel" or "")) else - love.graphics.print("press joystick input for " .. configurable_inputs[self.input_state] .. ", tab to skip" .. (config.input and ", escape to cancel" or ""), 0, 0) + love.graphics.print("press joystick input for " .. configurable_inputs[self.input_state] .. ", tab to skip, escape to cancel", 0, 0) end self.axis_timer = self.axis_timer + 1