Sakura *should* be complete now, please bug-report

This commit is contained in:
Ishaan Bhardwaj 2021-01-02 14:31:53 -05:00
parent 305d07e10a
commit 56baf46839

View File

@ -316,6 +316,8 @@ function SakuraGame:advanceOneFrame(inputs, ruleset)
if not self.grid:hasGemBlocks() or if not self.grid:hasGemBlocks() or
(self.stage_frames >= 3600 and self.current_map <= 20) then (self.stage_frames >= 3600 and self.current_map <= 20) then
self.lcd = 0
self.are = 0
if self.stage_frames >= 3600 then self.time_extend = 0 end if self.stage_frames >= 3600 then self.time_extend = 0 end
self.piece = nil self.piece = nil