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Credits scene now has its own special RPC
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@ -7,6 +7,11 @@ function CreditsScene:new()
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-- higher = slower
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-- higher = slower
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self.scroll_speed = 1.85
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self.scroll_speed = 1.85
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switchBGM("credit_roll", "gm3")
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switchBGM("credit_roll", "gm3")
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DiscordRPC:update({
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details = "Watching the credits",
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state = "Thanks for playing the game!"
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})
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end
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end
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function CreditsScene:update()
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function CreditsScene:update()
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