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Fixed a graphical issue in Survival A2 when getting torikanned
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@ -19,7 +19,7 @@ function SurvivalA2Game:new()
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self.roll_frames = 0
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self.roll_frames = 0
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self.combo = 1
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self.combo = 1
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self.randomizer = History6RollsRandomizer()
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self.randomizer = History6RollsRandomizer()
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self.SGnames = {
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self.SGnames = {
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"9", "8", "7", "6", "5", "4", "3", "2", "1",
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"9", "8", "7", "6", "5", "4", "3", "2", "1",
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"S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9",
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"S1", "S2", "S3", "S4", "S5", "S6", "S7", "S8", "S9",
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@ -101,6 +101,7 @@ function SurvivalA2Game:onLineClear(cleared_row_count)
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self.clear = true
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self.clear = true
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if new_level < 999 then
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if new_level < 999 then
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self.game_over = true
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self.game_over = true
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return
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end
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end
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end
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end
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self.level = new_level
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self.level = new_level
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