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Might as well add the dark square while I'm at it.
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91a87fea73
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@ -34,7 +34,7 @@ blocks = {
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B = love.graphics.newImage("res/img/s4.png"),
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B = love.graphics.newImage("res/img/s4.png"),
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M = love.graphics.newImage("res/img/s5.png"),
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M = love.graphics.newImage("res/img/s5.png"),
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F = love.graphics.newImage("res/img/s9.png"),
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F = love.graphics.newImage("res/img/s9.png"),
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A = love.graphics.newImage("res/img/s9.png"),
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A = love.graphics.newImage("res/img/s8.png"),
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X = love.graphics.newImage("res/img/s9.png"),
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X = love.graphics.newImage("res/img/s9.png"),
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},
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},
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["bone"] = {
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["bone"] = {
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res/img/s8.png
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res/img/s8.png
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After Width: | Height: | Size: 233 B |
@ -12,11 +12,8 @@ SurvivalA3Game.hash = "SurvivalA3"
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SurvivalA3Game.tagline = "The blocks turn black and white! Can you make it to level 1300?"
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SurvivalA3Game.tagline = "The blocks turn black and white! Can you make it to level 1300?"
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function SurvivalA3Game:new()
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function SurvivalA3Game:new()
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SurvivalA3Game.super:new()
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SurvivalA3Game.super:new()
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self.level = 0
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self.grade = 0
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self.grade = 0
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self.garbage = 0
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self.garbage = 0
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self.clear = false
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self.clear = false
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