AX4 no longer shows timer in the roll

This commit is contained in:
Ishaan Bhardwaj 2020-11-22 10:39:42 -05:00
parent 48aee18340
commit 169a4e4d2f

View File

@ -146,7 +146,7 @@ function MarathonAX4Game:drawScoringInfo()
strTrueValues(self.prev_inputs)
)
love.graphics.printf("NEXT", 64, 40, 40, "left")
love.graphics.printf("TIME LEFT", 240, 250, 80, "left")
if self.lines < 150 then love.graphics.printf("TIME LEFT", 240, 250, 80, "left") end
love.graphics.printf("LINES", 240, 320, 40, "left")
local current_section = math.floor(self.lines / 10) + 1
@ -161,7 +161,7 @@ function MarathonAX4Game:drawScoringInfo()
if not self.game_over and not self.clear and time_left < frameTime(0,10) and time_left % 4 < 2 then
love.graphics.setColor(1, 0.3, 0.3, 1)
end
love.graphics.printf(formatTime(time_left), 240, 270, 160, "left")
if self.lines < 150 then love.graphics.printf(formatTime(time_left), 240, 270, 160, "left") end
love.graphics.setColor(1, 1, 1, 1)
end