cambridge/tetris/challenges/details_test.lua

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require 'funcs'
local GameMode = require 'tetris.modes.gamemode'
local Piece = require 'tetris.components.piece'
local Grid = require 'tetris.components.grid'
local Randomizer = require 'tetris.randomizers.randomizer'
local Bag7Randomizer = require 'tetris.randomizers.bag7noI'
local MarathonGF = require 'tetris.modes.marathon_gf'
local TetrsChallenge = MarathonGF:extend()
TetrsChallenge.name = "Another mode"
TetrsChallenge.hash = "Tetrs2"
TetrsChallenge.mode = "MarathonGF"
TetrsChallenge.ruleset = "Standard"
TetrsChallenge.tagline = "Hey look! The feature works!"
TetrsChallenge.description = "This is just a clone of Tetrs to test out the challenge details feature."
function TetrsChallenge:new()
TetrsChallenge.super:new()
self.randomizer = Bag7Randomizer()
self.next_queue_length = 6
end
return TetrsChallenge