Added freeplay mode details and challenge details!!

haileyjunk
Hailey 2021-11-14 15:07:07 +10:00
parent 9f5f9bc336
commit f994d768ef
5 changed files with 38 additions and 7 deletions

View File

@ -99,12 +99,15 @@ function ChallengeSelectScene:render()
for idx, challenge in pairs(challenges) do
if(idx >= self.menu_state.challenge-9 and idx <= self.menu_state.challenge+9) then
love.graphics.printf(challenge.name, 40, (260 - 20*(self.menu_state.challenge)) + 20 * idx, 200, "left")
cur_tagline = challenge.tagline
end
end
-- challenge details
love.graphics.printf(challenges[self.menu_state.challenge].tagline, 340, 150, 200, "left")
love.graphics.printf(challenges[self.menu_state.challenge].description, 340, 250, 200, "left")
love.graphics.printf("Mode: "..challenges[self.menu_state.challenge].mode, 340, 350, 200, "left")
love.graphics.printf("Ruleset: "..challenges[self.menu_state.challenge].ruleset, 340, 380, 200, "left")
end
function ChallengeSelectScene:onInputPress(e)
@ -151,7 +154,7 @@ function ChallengeSelectScene:onInputPress(e)
end
love.graphics.printf("test???", 340, 258, 200, "left")
end
@ -175,6 +178,7 @@ end
function ChallengeSelectScene:changechallenge(rel)
local len = table.getn(challenges)
self.menu_state.challenge = Mod1(self.menu_state.challenge + rel, len)
end

View File

@ -108,6 +108,7 @@ function ModeSelectScene:render()
love.graphics.printf(ruleset.name, 360, (260 - 20*(self.menu_state.ruleset)) + 20 * idx, 160, "left")
end
end
love.graphics.printf(game_modes[self.menu_state.mode].tagline, 5, 5, 600, "left")
end
function ModeSelectScene:onInputPress(e)

View File

@ -13,8 +13,8 @@ TetrsChallenge.name = "Tetrs"
TetrsChallenge.hash = "Tetrs"
TetrsChallenge.mode = "MarathonGF"
TetrsChallenge.ruleset = "Standard"
TetrsChallenge.tagline = "abababa"
TetrsChallenge.description = "Complete a mode with a specific ruleset and idk they did some other stupid things too lol"
TetrsChallenge.tagline = "Where's the long bar? Seriously, I can't find it."
TetrsChallenge.description = "Complete a 150-line Marathon...without the I piece!"
function TetrsChallenge:new()

View File

@ -14,7 +14,7 @@ local Challenge = GameMode:extend()
Challenge.name = "A really cool challenge name"
Challenge.hash = ""
Challenge.mode = ""
Challenge.ruleset = "Guideline SRS"
Challenge.ruleset = ""
Challenge.tagline = "Are you up for this challenge?"
Challenge.description = "Complete a mode with a specific ruleset and idk they did some other stupid things too lol"

View File

@ -0,0 +1,26 @@
require 'funcs'
local GameMode = require 'tetris.modes.gamemode'
local Piece = require 'tetris.components.piece'
local Grid = require 'tetris.components.grid'
local Randomizer = require 'tetris.randomizers.randomizer'
local Bag7Randomizer = require 'tetris.randomizers.bag7noI'
local MarathonGF = require 'tetris.modes.marathon_gf'
local TetrsChallenge = MarathonGF:extend()
TetrsChallenge.name = "Another mode"
TetrsChallenge.hash = "Tetrs2"
TetrsChallenge.mode = "MarathonGF"
TetrsChallenge.ruleset = "Standard"
TetrsChallenge.tagline = "Hey look! The feature works!"
TetrsChallenge.description = "This is just a clone of Tetrs to test out the challenge details feature."
function TetrsChallenge:new()
TetrsChallenge.super:new()
self.randomizer = Bag7Randomizer()
self.next_queue_length = 6
end
return TetrsChallenge