37 lines
906 B
Lua
37 lines
906 B
Lua
local SRS = require 'tetris.rulesets.standard_exp'
|
|
|
|
local H = SRS:extend()
|
|
|
|
H.name = "h"
|
|
H.hash = "h"
|
|
H.world = false
|
|
|
|
function H:attemptRotate(new_inputs, piece, grid, initial)
|
|
local rot_dir = 0
|
|
|
|
if (new_inputs["rotate_left"] or new_inputs["rotate_left2"]) then
|
|
rot_dir = 3
|
|
elseif (new_inputs["rotate_right"] or new_inputs["rotate_right2"]) then
|
|
rot_dir = 1
|
|
elseif (new_inputs["rotate_180"]) then
|
|
rot_dir = self:get180RotationValue()
|
|
end
|
|
|
|
if rot_dir == 0 then return end
|
|
if config.gamesettings.world_reverse == 3 or (self.world and config.gamesettings.world_reverse == 2) then
|
|
rot_dir = 4 - rot_dir
|
|
end
|
|
|
|
local new_piece = piece:withRelativeRotation(rot_dir)
|
|
|
|
if not(initial and self.enable_IRS_wallkicks == false) then
|
|
piece:setRelativeRotation(rot_dir)
|
|
self:onPieceRotate(piece, grid)
|
|
end
|
|
end
|
|
|
|
function H:getDefaultOrientation()
|
|
return math.random(4)
|
|
end
|
|
|
|
return H |