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https://github.com/SashLilac/cambridge-modpack.git
synced 2024-11-22 08:49:03 -06:00
43 lines
953 B
Lua
43 lines
953 B
Lua
local SRS = require 'tetris.rulesets.standard_ace'
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local TOD = SRS:extend()
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TOD.name = "TOD M4"
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TOD.hash = "TOD"
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TOD.colourscheme = {
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I = "C",
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J = "B",
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L = "M",
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O = "W",
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S = "G",
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Z = "R",
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T = "Y"
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}
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TOD.harddrop_lock = false
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function TOD:attemptWallkicks(piece, new_piece, rot_dir, grid)
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local kicks = {{x=1, y=0}, {x=-1, y=0}, {x=0, y=-1}}
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for idx, offset in pairs(kicks) do
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kicked_piece = new_piece:withOffset(offset)
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if grid:canPlacePiece(kicked_piece) then
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piece:setRelativeRotation(rot_dir)
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piece:setOffset(offset)
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self:onPieceRotate(piece, grid)
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return
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end
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end
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end
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function TOD:onPieceDrop(piece)
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piece.lock_delay = math.max(
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0, piece.lock_delay - math.ceil(1 / self.game:getGravity())
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)
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end
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function TOD:onPieceMove() end
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function TOD:onPieceRotate() end
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function TOD:canPieceRotate() return true end
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return TOD |