mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-11-22 08:49:03 -06:00
109 lines
2.8 KiB
Lua
109 lines
2.8 KiB
Lua
local Piece = require 'tetris.components.piece'
|
|
local Ruleset = require 'tetris.rulesets.ruleset'
|
|
|
|
local Tengen = Ruleset:extend()
|
|
|
|
Tengen.name = "Tengen"
|
|
Tengen.hash = "Tengen"
|
|
Tengen.colourscheme = {
|
|
I = "R",
|
|
J = "O",
|
|
L = "M",
|
|
O = "B",
|
|
S = "G",
|
|
T = "Y",
|
|
Z = "C"
|
|
}
|
|
Tengen.spawn_above_field = true
|
|
|
|
Tengen.spawn_positions = {
|
|
I = { x=3, y=4 },
|
|
J = { x=4, y=5 },
|
|
L = { x=4, y=5 },
|
|
O = { x=4, y=5 },
|
|
S = { x=4, y=5 },
|
|
T = { x=4, y=5 },
|
|
Z = { x=4, y=5 },
|
|
}
|
|
|
|
Tengen.big_spawn_positions = {
|
|
I = { x=1, y=2 },
|
|
J = { x=2, y=3 },
|
|
L = { x=2, y=3 },
|
|
O = { x=2, y=3 },
|
|
S = { x=2, y=3 },
|
|
T = { x=2, y=3 },
|
|
Z = { x=2, y=3 },
|
|
}
|
|
|
|
Tengen.block_offsets = {
|
|
I={
|
|
{ {x=0, y=0}, {x=1, y=0}, {x=2, y=0}, {x=3, y=0} },
|
|
{ {x=1, y=0}, {x=1, y=1}, {x=1, y=2}, {x=1, y=3} },
|
|
{ {x=0, y=0}, {x=1, y=0}, {x=2, y=0}, {x=3, y=0} },
|
|
{ {x=1, y=0}, {x=1, y=1}, {x=1, y=2}, {x=1, y=3} },
|
|
},
|
|
J={
|
|
{ {x=-1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=-1, y=0}, {x=-1, y=1} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=1, y=-1}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=0, y=0}, {x=-1, y=1}, {x=0, y=1} },
|
|
},
|
|
L={
|
|
{ {x=1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=-1, y=-1}, {x=-1, y=0}, {x=-1, y=1}, {x=0, y=1} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=1, y=-1}, {x=-1, y=0} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=0, y=1} },
|
|
},
|
|
O={
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
},
|
|
S={
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=-1, y=0}, {x=0, y=0} },
|
|
{ {x=-1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=0, y=1} },
|
|
{ {x=0, y=-1}, {x=1, y=-1}, {x=-1, y=0}, {x=0, y=0} },
|
|
{ {x=-1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=0, y=1} },
|
|
},
|
|
T={
|
|
{ {x=0, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=-1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=-1, y=1} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=1, y=-1}, {x=0, y=0} },
|
|
{ {x=0, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=0, y=1} },
|
|
},
|
|
Z={
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=-1, y=1} },
|
|
{ {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=1, y=0} },
|
|
{ {x=0, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=-1, y=1} },
|
|
}
|
|
}
|
|
|
|
|
|
-- Component functions.
|
|
|
|
function Tengen:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
|
|
|
-- O doesn't kick
|
|
if (piece.shape == "O") then return end
|
|
|
|
if (grid:canPlacePiece(new_piece:withOffset({x=-1, y=0}))) then
|
|
piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
|
|
end
|
|
|
|
end
|
|
|
|
function Tengen:onPieceDrop(piece, grid)
|
|
piece.lock_delay = 0 -- step reset
|
|
end
|
|
|
|
function Tengen:get180RotationValue()
|
|
return 3
|
|
end
|
|
|
|
function Tengen:getDefaultOrientation() return 3 end -- downward facing pieces by default
|
|
|
|
return Tengen
|