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https://github.com/SashLilac/cambridge-modpack.git
synced 2024-12-25 13:39:03 -06:00
37 lines
902 B
Lua
37 lines
902 B
Lua
local SRS = require 'tetris.rulesets.standard'
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local H = SRS:extend()
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H.name = "h"
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H.hash = "h"
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H.world = false
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function H:attemptRotate(new_inputs, piece, grid, initial)
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local rot_dir = 0
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if (new_inputs["rotate_left"] or new_inputs["rotate_left2"]) then
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rot_dir = 3
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elseif (new_inputs["rotate_right"] or new_inputs["rotate_right2"]) then
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rot_dir = 1
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elseif (new_inputs["rotate_180"]) then
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rot_dir = self:get180RotationValue()
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end
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if rot_dir == 0 then return end
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if config.gamesettings.world_reverse == 3 or (self.world and config.gamesettings.world_reverse == 2) then
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rot_dir = 4 - rot_dir
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end
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local new_piece = piece:withRelativeRotation(rot_dir)
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if not(initial and self.enable_IRS_wallkicks == false) then
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piece:setRelativeRotation(rot_dir)
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self:onPieceRotate(piece, grid)
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end
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end
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function H:getDefaultOrientation()
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return math.random(4)
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end
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return H |