mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-12-26 14:09:01 -06:00
40 lines
1.0 KiB
Lua
40 lines
1.0 KiB
Lua
require 'funcs'
|
|
|
|
local SurvivalA3Game = require 'tetris.modes.survival_a3'
|
|
|
|
local BigMemeGame = SurvivalA3Game:extend()
|
|
|
|
BigMemeGame.name = "Big Survival A3"
|
|
BigMemeGame.hash = "BigA3"
|
|
BigMemeGame.tagline = "The blocks are bigger and the speeds are faster!"
|
|
|
|
function BigMemeGame:initialize(ruleset)
|
|
self.super:initialize(ruleset)
|
|
self.big_mode = true
|
|
end
|
|
|
|
local cleared_row_levels = {1, 2, 4, 6}
|
|
|
|
function BigMemeGame:onLineClear(cleared_row_count)
|
|
cleared_row_count = cleared_row_count / 2
|
|
if not self.clear then
|
|
local new_level = self.level + cleared_row_levels[cleared_row_count]
|
|
self:updateSectionTimes(self.level, new_level)
|
|
if new_level >= 1300 or self:hitTorikan(self.level, new_level) then
|
|
self.clear = true
|
|
if new_level >= 1300 then
|
|
self.level = 1300
|
|
self.grid:clear()
|
|
self.big_mode = true
|
|
self.roll_frames = -150
|
|
else
|
|
self.game_over = true
|
|
end
|
|
else
|
|
self.level = math.min(new_level, 1300)
|
|
end
|
|
self:advanceBottomRow(-cleared_row_count)
|
|
end
|
|
end
|
|
|
|
return BigMemeGame |