50 lines
1.4 KiB
Lua
50 lines
1.4 KiB
Lua
local ARS = require 'tetris.rulesets.arika'
|
|
|
|
local Autopilot = ARS:extend()
|
|
|
|
Autopilot.name = "Autopilot-I"
|
|
Autopilot.hash = "Autopilot"
|
|
|
|
function Autopilot:attemptRotate(new_inputs, piece, grid, initial)
|
|
local rot_dir = 0
|
|
|
|
if (new_inputs["rotate_left"] or new_inputs["rotate_left2"]) then
|
|
rot_dir = 3
|
|
elseif (new_inputs["rotate_right"] or new_inputs["rotate_right2"]) then
|
|
rot_dir = 1
|
|
elseif (new_inputs["rotate_180"]) then
|
|
rot_dir = self:get180RotationValue()
|
|
end
|
|
|
|
if rot_dir == 0 then return end
|
|
if config.gamesettings.world_reverse == 3 or (self.world and config.gamesettings.world_reverse == 2) then
|
|
rot_dir = 4 - rot_dir
|
|
end
|
|
|
|
local new_piece = piece:withRelativeRotation(rot_dir)
|
|
|
|
if self:attemptWallkicks(piece, new_piece, rot_dir, grid) then
|
|
return
|
|
elseif grid:canPlacePiece(new_piece) then
|
|
piece:setRelativeRotation(rot_dir)
|
|
self:onPieceRotate(piece, grid)
|
|
end
|
|
end
|
|
|
|
function Autopilot:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
|
for y = grid.height, -grid.height, -1 do
|
|
for x = -grid.width, grid.width do
|
|
kicked_piece = piece:withOffset({x=x, y=y})
|
|
kicked_piece.shape = "I"
|
|
kicked_piece.rotation = 1
|
|
if grid:canPlacePiece(kicked_piece) then
|
|
piece:setOffset({x=x, y=y})
|
|
piece.shape = "I"
|
|
piece.rotation = 1
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return Autopilot |