mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-12-26 13:29:02 -06:00
246 lines
6.7 KiB
Lua
246 lines
6.7 KiB
Lua
require 'funcs'
|
|
|
|
local GameMode = require 'tetris.modes.gamemode'
|
|
local Piece = require 'tetris.components.piece'
|
|
|
|
local Randomizer = require 'tetris.randomizers.nes'
|
|
|
|
local MarathonC89Game = GameMode:extend()
|
|
|
|
MarathonC89Game.name = "Marathon C89"
|
|
MarathonC89Game.hash = "MarathonC89"
|
|
MarathonC89Game.tagline = "Can you play fast enough to reach the killscreen?"
|
|
|
|
|
|
function MarathonC89Game:new()
|
|
MarathonC89Game.super:new()
|
|
|
|
self.randomizer = Randomizer()
|
|
|
|
self.ready_frames = 1
|
|
self.waiting_frames = 96
|
|
self.in_menu = true
|
|
|
|
self.start_level = 18
|
|
self.level = self.start_level
|
|
|
|
self.last_row = 1
|
|
|
|
self.tetrises = 0
|
|
self.line_clears = 0
|
|
|
|
self.lock_drop = true
|
|
self.enable_hard_drop = false
|
|
self.enable_hold = false
|
|
self.next_queue_length = 1
|
|
self.additive_gravity = false
|
|
self.classic_lock = true
|
|
|
|
self.irs = false
|
|
end
|
|
|
|
function MarathonC89Game:getDropSpeed() return 1/2 end
|
|
function MarathonC89Game:getDasLimit() return 16 end
|
|
function MarathonC89Game:getARR() return 6 end
|
|
|
|
function MarathonC89Game:getARE()
|
|
if self.last_row > 22 then return 10
|
|
elseif self.last_row > 18 then return 12
|
|
elseif self.last_row > 14 then return 14
|
|
elseif self.last_row > 10 then return 16
|
|
else return 18 end
|
|
end
|
|
|
|
function MarathonC89Game:getLineARE() return self:getARE() end
|
|
|
|
function MarathonC89Game:getLineClearDelay()
|
|
for i = 17, 20 do
|
|
if (self.frames + i) % 4 == 0 then return i end
|
|
end
|
|
end
|
|
|
|
function MarathonC89Game:getLockDelay() return 0 end
|
|
|
|
function MarathonC89Game:chargeDAS(inputs)
|
|
if inputs[self.das.direction] == true and
|
|
self.prev_inputs[self.das.direction] == true and
|
|
not inputs["down"] and
|
|
self.piece ~= nil
|
|
then
|
|
local das_frames = self.das.frames + 1
|
|
if das_frames >= self:getDasLimit() then
|
|
if self.das.direction == "left" then
|
|
self.move = (self:getARR() == 0 and "speed" or "") .. "left"
|
|
self.das.frames = self:getDasLimit() - self:getARR()
|
|
elseif self.das.direction == "right" then
|
|
self.move = (self:getARR() == 0 and "speed" or "") .. "right"
|
|
self.das.frames = self:getDasLimit() - self:getARR()
|
|
end
|
|
else
|
|
self.move = "none"
|
|
self.das.frames = das_frames
|
|
end
|
|
elseif inputs["right"] == true then
|
|
self.das.direction = "right"
|
|
if not inputs["down"] and self.piece ~= nil then
|
|
self.move = "right"
|
|
self.das.frames = 0
|
|
else
|
|
self.move = "none"
|
|
end
|
|
elseif inputs["left"] == true then
|
|
self.das.direction = "left"
|
|
if not inputs["down"] and self.piece ~= nil then
|
|
self.move = "left"
|
|
self.das.frames = 0
|
|
else
|
|
self.move = "none"
|
|
end
|
|
else
|
|
self.move = "none"
|
|
end
|
|
|
|
if self.das.direction == "left" and self.piece ~= nil and self.piece:isMoveBlocked(self.grid, {x=-1, y=0}) or
|
|
self.das.direction == "right" and self.piece ~= nil and self.piece:isMoveBlocked(self.grid, {x=1, y=0})
|
|
then
|
|
self.das.frames = self:getDasLimit()
|
|
end
|
|
|
|
if inputs["down"] == false and self.prev_inputs["down"] == true then
|
|
self.drop_bonus = 0
|
|
end
|
|
|
|
if inputs["down"] then self.waiting_frames = 0 end
|
|
end
|
|
|
|
local gravity_table = {
|
|
[0] =
|
|
1366/65536, 1525/65536, 1725/65536, 1986/65536, 2341/65536,
|
|
2850/65536, 3641/65536, 5042/65536, 8192/65536, 10923/65536,
|
|
13108/65536, 13108/65536, 13108/65536, 16384/65536, 16384/65536,
|
|
16384/65536, 21846/65536, 21846/65536, 21846/65536
|
|
}
|
|
|
|
function MarathonC89Game:getGravity()
|
|
if self.waiting_frames > 0 then return 0 end
|
|
if self.level >= 29 then return 1
|
|
elseif self.level >= 19 then return 1/2
|
|
else return gravity_table[self.level] end
|
|
end
|
|
|
|
function MarathonC89Game:advanceOneFrame(inputs, ruleset)
|
|
if self.in_menu then
|
|
if not self.prev_inputs["right"] and inputs["right"] then
|
|
self.start_level = math.min(29, self.start_level + 1)
|
|
elseif not self.prev_inputs["left"] and inputs["left"] then
|
|
self.start_level = math.max(0, self.start_level - 1)
|
|
elseif inputs["hold"] then
|
|
self.in_menu = false
|
|
end
|
|
self.level = self.start_level
|
|
self.prev_inputs = copy(inputs)
|
|
return false
|
|
elseif self.waiting_frames > 0 then
|
|
self.waiting_frames = self.waiting_frames - 1
|
|
else
|
|
self.frames = self.frames + 1
|
|
end
|
|
return true
|
|
end
|
|
|
|
function MarathonC89Game:onPieceLock()
|
|
self.super:onPieceLock()
|
|
self.score = self.score + self.drop_bonus
|
|
self.drop_bonus = 0
|
|
self.last_row = self.piece.position.y
|
|
end
|
|
|
|
local cleared_line_scores = { 40, 100, 300, 1200 }
|
|
|
|
function MarathonC89Game:getTransitionLines()
|
|
return math.min(self.start_level * 10 + 10, math.max(100, self.start_level * 10 - 50))
|
|
end
|
|
|
|
function MarathonC89Game:getLevelForLines()
|
|
return self.start_level + math.max(0, math.floor((self.lines - self:getTransitionLines()) / 10) + 1)
|
|
end
|
|
|
|
function MarathonC89Game:updateScore(level, drop_bonus, cleared_lines)
|
|
if cleared_lines > 0 then
|
|
self.lines = self.lines + cleared_lines
|
|
self.level = self:getLevelForLines()
|
|
self.score = self.score + cleared_line_scores[cleared_lines] * (self.level + 1)
|
|
self.line_clears = self.line_clears + 1
|
|
if cleared_lines == 4 then self.tetrises = self.tetrises + 1 end
|
|
for i = 1, 4 do
|
|
self.grid:clearSpecificRow(i)
|
|
end
|
|
else
|
|
self.drop_bonus = 0
|
|
self.combo = 1
|
|
end
|
|
end
|
|
|
|
function MarathonC89Game:drawGrid()
|
|
self.grid:draw()
|
|
end
|
|
|
|
function MarathonC89Game:drawScoringInfo()
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
|
|
love.graphics.setFont(font_3x5_2)
|
|
love.graphics.print(
|
|
self.das.direction .. " " ..
|
|
self.das.frames .. " " ..
|
|
(self.line_clears ~= 0 and math.floor(self.tetrises * 100 / self.line_clears) or 0) .. "% " ..
|
|
strTrueValues(self.prev_inputs)
|
|
)
|
|
love.graphics.printf("NEXT", 64, 40, 40, "left")
|
|
love.graphics.printf("LINES", 240, 120, 40, "left")
|
|
love.graphics.printf("SCORE", 240, 200, 40, "left")
|
|
love.graphics.printf("LEVEL", 240, 280, 40, "left")
|
|
|
|
love.graphics.setFont(font_3x5_3)
|
|
love.graphics.printf(self.lines, 240, 140, 90, "left")
|
|
if self.score >= 999999 then love.graphics.setColor(1, 1, 0, 1) end
|
|
love.graphics.printf(self.score, 240, 220, 90, "left")
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
love.graphics.printf(self.level, 240, 300, 90, "left")
|
|
|
|
love.graphics.setFont(font_8x11)
|
|
love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")
|
|
end
|
|
|
|
function MarathonC89Game:drawCustom()
|
|
love.graphics.setColor(1, 1, 1, 1)
|
|
|
|
if self.in_menu then
|
|
love.graphics.setFont(font_3x5_3)
|
|
love.graphics.printf("CHOOSE A LEVEL", 64, 120, 160, "center")
|
|
|
|
love.graphics.setFont(font_3x5_4)
|
|
love.graphics.printf(
|
|
(self.start_level == 0 and "-- " or "<- ") ..
|
|
(self.start_level <= 9 and 0 .. self.start_level or self.start_level) ..
|
|
(self.start_level == 29 and " --" or " ->"),
|
|
64, 200, 160, "center"
|
|
)
|
|
|
|
love.graphics.setFont(font_3x5_2)
|
|
love.graphics.printf("Press hold to start", 64, 260, 160, "center")
|
|
end
|
|
end
|
|
|
|
function MarathonC89Game:getBackground()
|
|
return self.level % 20
|
|
end
|
|
|
|
function MarathonC89Game:getHighscoreData()
|
|
return {
|
|
score = self.score,
|
|
level = self.level,
|
|
}
|
|
end
|
|
|
|
return MarathonC89Game
|