cambridge-modpack/tetris/modes/phantom_mania_n2.lua

34 lines
921 B
Lua

local SurvivalA3Game = require 'tetris.modes.survival_a3'
local PhantomManiaN2Game = SurvivalA3Game:extend()
PhantomManiaN2Game.name = "Phantom Mania N2"
PhantomManiaN2Game.hash = "PhantomManiaN2"
PhantomManiaN2Game.tagline = "As PM1 is to Death, PM2 is to Shirase."
PhantomManiaN2Game.rollOpacityFunction = function(age)
if age > 4 then return 0
else return 1 - age / 4 end
end
PhantomManiaN2Game.garbageOpacityFunction = function(age)
return age > 4 and 0 or 1
end
function PhantomManiaN2Game:canDrawLCA()
return self.level < 1000 and self.lcd > 0
end
function PhantomManiaN2Game:drawGrid()
if not (self.game_over or self.completed) then
self.grid:drawInvisible(
self.rollOpacityFunction,
self.garbageOpacityFunction,
self.level < 1000
)
elseif self.game_over or self.completed then
self.grid:draw()
end
end
return PhantomManiaN2Game