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3 Commits

Author SHA1 Message Date
Ishaan Bhardwaj
92be98ba99 MixRS release 2021-10-17 21:28:20 -04:00
Ishaan Bhardwaj
7c5a9c17f6 More randomizer fixes 2021-10-17 21:25:56 -04:00
Ishaan Bhardwaj
7b2ad20d0d Fixed randomizer in Combo Challenge 2021-10-17 21:17:41 -04:00
5 changed files with 319 additions and 0 deletions

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@ -45,6 +45,7 @@ function ComboChallenge:new()
GameMode:new() GameMode:new()
self.grid = Grid(4, 24) self.grid = Grid(4, 24)
self.grid:applyMap(maps[math.random(#maps)]) self.grid:applyMap(maps[math.random(#maps)])
self.randomizer = BagRandomizer()
self.lock_drop = false self.lock_drop = false
self.lock_hard_drop = false self.lock_hard_drop = false
self.enable_hold = true self.enable_hold = true

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@ -22,6 +22,7 @@ function CreditsA3Game:new()
self.lock_hard_drop = true self.lock_hard_drop = true
self.enable_hold = true self.enable_hold = true
self.next_queue_length = 3 self.next_queue_length = 3
self.randomizer = History6RollsRandomizer()
end end
function CreditsA3Game:getARE() function CreditsA3Game:getARE()

View File

@ -51,6 +51,7 @@ function MarathonC99Game:new()
self.super:new() self.super:new()
self.grid = Grid(10, 22) self.grid = Grid(10, 22)
self.randomizer = SegaRandomizer()
self.additive_gravity = false self.additive_gravity = false
self.roll_frames = 0 self.roll_frames = 0
self.lines_to_next_level = lines_to_next_level[self.level] self.lines_to_next_level = lines_to_next_level[self.level]

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@ -16,6 +16,7 @@ function SurvivalGTEGame:new()
self.instant_soft_drop = false self.instant_soft_drop = false
self.enable_hold = true self.enable_hold = true
self.next_queue_length = 4 self.next_queue_length = 4
self.randomizer = Bag7Randomizer()
end end
function SurvivalGTEGame:getARE() return 6 end function SurvivalGTEGame:getARE() return 6 end

315
tetris/rulesets/mix.lua Normal file
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@ -0,0 +1,315 @@
local Ruleset = require 'tetris.rulesets.ruleset'
local MixRS = Ruleset:extend()
MixRS.name = "MixRS"
MixRS.hash = "MixRS"
MixRS.colourscheme = {
[1] = "R",
[2] = "O",
[3] = "B",
[4] = "M",
[5] = "G",
[6] = "Y",
[7] = "C",
[8] = "C",
[9] = "O",
[10] = "B",
[11] = "G",
[12] = "R",
[13] = "Y",
[14] = "M",
}
MixRS.spawn_positions = {
[1] = { x=5, y=4 },
[2] = { x=4, y=5 },
[3] = { x=4, y=5 },
[4] = { x=4, y=5 },
[5] = { x=4, y=5 },
[6] = { x=5, y=5 },
[7] = { x=4, y=5 },
[8] = { x=5, y=4 },
[9] = { x=4, y=5 },
[10] = { x=4, y=5 },
[11] = { x=4, y=5 },
[12] = { x=4, y=5 },
[13] = { x=5, y=5 },
[14] = { x=4, y=5 },
}
MixRS.big_spawn_positions = {
[1] = { x=3, y=2 },
[2] = { x=2, y=3 },
[3] = { x=2, y=3 },
[4] = { x=2, y=3 },
[5] = { x=2, y=3 },
[6] = { x=3, y=3 },
[7] = { x=2, y=3 },
[8] = { x=3, y=2 },
[9] = { x=2, y=3 },
[10] = { x=2, y=3 },
[11] = { x=2, y=3 },
[12] = { x=2, y=3 },
[13] = { x=3, y=3 },
[14] = { x=2, y=3 },
}
MixRS.next_sounds = {
[1] = "I",
[2] = "L",
[3] = "J",
[4] = "S",
[5] = "Z",
[6] = "O",
[7] = "T",
[8] = "I",
[9] = "L",
[10] = "J",
[11] = "S",
[12] = "Z",
[13] = "O",
[14] = "T"
}
MixRS.block_offsets = {
[1]={
{ {x=0, y=0}, {x=-1, y=0}, {x=-2, y=0}, {x=1, y=0} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1}, {x=0, y=2} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-2, y=0}, {x=1, y=0} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1}, {x=0, y=2} },
},
[2]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=1, y=-1} },
{ {x=0, y=-2}, {x=0, y=-1}, {x=1, y=0}, {x=0, y=0} },
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=-1}, {x=-1, y=0} },
{ {x=0, y=-1}, {x=-1, y=-2}, {x=0, y=-2}, {x=0, y=0} },
},
[3]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=-1, y=-1} },
{ {x=0, y=-1}, {x=1, y=-2}, {x=0, y=-2}, {x=0, y=0} },
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=-1}, {x=1, y=0} },
{ {x=0, y=-1}, {x=0, y=-2}, {x=0, y=0}, {x=-1, y=0} },
},
[4]={
{ {x=1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=-1, y=0} },
{ {x=-1, y=-2}, {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0} },
{ {x=1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=-1, y=0} },
{ {x=-1, y=-2}, {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0} },
},
[5]={
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=0}, {x=0, y=0} },
{ {x=0, y=-1}, {x=0, y=0}, {x=1, y=-2}, {x=1, y=-1} },
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=0}, {x=0, y=0} },
{ {x=0, y=-1}, {x=0, y=0}, {x=1, y=-2}, {x=1, y=-1} },
},
[6]={
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
},
[7]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=0, y=-1} },
{ {x=0, y=-1}, {x=0, y=0}, {x=1, y=-1}, {x=0, y=-2} },
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=-1}, {x=0, y=0} },
{ {x=0, y=-1}, {x=0, y=0}, {x=-1, y=-1}, {x=0, y=-2} },
},
[8]={
{ {x=0, y=0}, {x=-1, y=0}, {x=-2, y=0}, {x=1, y=0} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1}, {x=0, y=2} },
{ {x=0, y=1}, {x=-1, y=1}, {x=-2, y=1}, {x=1, y=1} },
{ {x=-1, y=0}, {x=-1, y=-1}, {x=-1, y=1}, {x=-1, y=2} },
},
[9]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=1, y=-1} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1}, {x=1, y=1} },
{ {x=0, y=0}, {x=1, y=0}, {x=-1, y=0}, {x=-1, y=1} },
{ {x=0, y=0}, {x=0, y=1}, {x=0, y=-1}, {x=-1, y=-1} },
},
[10]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=-1, y=-1} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1} , {x=1, y=-1} },
{ {x=0, y=0}, {x=1, y=0}, {x=-1, y=0}, {x=1, y=1} },
{ {x=0, y=0}, {x=0, y=1}, {x=0, y=-1}, {x=-1, y=1} },
},
[11]={
{ {x=1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=-1, y=0} },
{ {x=1, y=1}, {x=1, y=0}, {x=0, y=0}, {x=0, y=-1} },
{ {x=-1, y=1}, {x=0, y=1}, {x=0, y=0}, {x=1, y=0} },
{ {x=-1, y=-1}, {x=-1, y=0}, {x=0, y=0}, {x=0, y=1} },
},
[12]={
{ {x=-1, y=-1}, {x=0, y=-1}, {x=0, y=0}, {x=1, y=0} },
{ {x=1, y=-1}, {x=1, y=0}, {x=0, y=0}, {x=0, y=1} },
{ {x=1, y=1}, {x=0, y=1}, {x=0, y=0}, {x=-1, y=0} },
{ {x=-1, y=1}, {x=-1, y=0}, {x=0, y=0}, {x=0, y=-1} },
},
[13]={
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
{ {x=0, y=0}, {x=-1, y=0}, {x=-1, y=-1}, {x=0, y=-1} },
},
[14]={
{ {x=0, y=0}, {x=-1, y=0}, {x=1, y=0}, {x=0, y=-1} },
{ {x=0, y=0}, {x=0, y=-1}, {x=0, y=1}, {x=1, y=0} },
{ {x=0, y=0}, {x=1, y=0}, {x=-1, y=0}, {x=0, y=1} },
{ {x=0, y=0}, {x=0, y=1}, {x=0, y=-1}, {x=-1, y=0} },
}
}
MixRS.wallkicks_cw = {{x=1, y=0}, {x=-1, y=0}, {x=0, y=1}, {x=1, y=1}, {x=-1, y=1}}
MixRS.wallkicks_ccw = {{x=-1, y=0}, {x=1, y=0}, {x=0, y=1}, {x=-1, y=1}, {x=1, y=1}}
function MixRS:ARS(piece, new_piece, rot_dir, grid)
local kicks
if piece.shape == 6 then
return
elseif rot_dir == 1 then
kicks = MixRS.wallkicks_cw
else
kicks = MixRS.wallkicks_ccw
end
assert(piece.rotation ~= new_piece.rotation)
for idx, offset in pairs(kicks) do
kicked_piece = new_piece:withOffset(offset)
if grid:canPlacePiece(kicked_piece) then
self:onPieceRotate(piece, grid)
piece:setRelativeRotation(rot_dir)
piece:setOffset(offset)
return
end
end
if (
piece.shape == 1 and
piece:isDropBlocked(grid) and
new_piece.rotation % 2 == 1 and
not piece.floorkicked
) then
if grid:canPlacePiece(new_piece:withOffset({x=0, y=-1})) then
piece:setRelativeRotation(rot_dir):setOffset({x=0, y=-1})
piece.floorkicked = true
self:onPieceRotate(piece, grid)
elseif grid:canPlacePiece(new_piece:withOffset({x=0, y=-2})) then
piece:setRelativeRotation(rot_dir):setOffset({x=0, y=-2})
piece.floorkicked = true
self:onPieceRotate(piece, grid)
end
elseif (
piece.shape == 7
and new_piece.rotation == 0
and not piece.floorkicked
and piece:isDropBlocked(grid)
and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
) then
piece.floorkicked = true
piece:setRelativeRotation(rot_dir):setOffset({x=0, y=-1})
self:onPieceRotate(piece, grid)
end
end
MixRS.wallkicks_3x3 = {
[0]={
[1]={{x=-1, y=0}, {x=-1, y=-1}, {x=0, y=2}, {x=-1, y=2}},
[2]={{x=1,y=0},{x=2,y=0},{x=1,y=1},{x=2,y=1},{x=-1,y=0},{x=-2,y=0},{x=-1,y=1},{x=-2,y=1},{x=0,y=-1},{x=3,y=0},{x=-3,y=0}},
[3]={{x=1, y=0}, {x=1, y=-1}, {x=0, y=2}, {x=1, y=2}},
},
[1]={
[0]={{x=1, y=0}, {x=1, y=1}, {x=0, y=-2}, {x=1, y=-2}},
[2]={{x=1, y=0}, {x=1, y=1}, {x=0, y=-2}, {x=1, y=-2}},
[3]={{x=0,y=1},{x=0,y=2},{x=-1,y=1},{x=-1,y=2},{x=0,y=-1},{x=0,y=-2},{x=-1,y=-1},{x=-1,y=-2},{x=1,y=0},{x=0,y=3},{x=0,y=-3}},
},
[2]={
[0]={{x=-1,y=0},{x=-2,y=0},{x=-1,y=-1},{x=-2,y=-1},{x=1,y=0},{x=2,y=0},{x=1,y=-1},{x=2,y=-1},{x=0,y=1},{x=-3,y=0},{x=3,y=0}},
[1]={{x=-1, y=0}, {x=-1, y=-1}, {x=0, y=2}, {x=-1, y=2}},
[3]={{x=1, y=0}, {x=1, y=-1}, {x=0, y=2}, {x=1, y=2}},
},
[3]={
[0]={{x=-1, y=0}, {x=-1, y=1}, {x=0, y=-2}, {x=-1, y=-2}},
[1]={{x=0,y=1},{x=0,y=2},{x=1,y=1},{x=1,y=2},{x=0,y=-1},{x=0,y=-2},{x=1,y=-1},{x=1,y=-2},{x=-1,y=0},{x=0,y=3},{x=0,y=-3}},
[2]={{x=-1, y=0}, {x=-1, y=1}, {x=0, y=-2}, {x=-1, y=-2}},
},
}
MixRS.wallkicks_line = {
[0]={
[1]={{x=-2, y= 0}, {x= 1, y= 0}, {x= 1, y=-2}, {x=-2, y= 1}},
[2]={{x=-1,y=0},{x=-2,y=0},{x=1,y=0},{x=2,y=0},{x=0,y=1}},
[3]={{x= 2, y= 0}, {x=-1, y= 0}, {x=-1, y=-2}, {x= 2, y= 1}},
},
[1]={
[0]={{x= 2, y= 0}, {x=-1, y= 0}, {x= 2, y=-1}, {x=-1, y= 2}},
[2]={{x=-1, y= 0}, {x= 2, y= 0}, {x=-1, y=-2}, {x= 2, y= 1}},
[3]={{x=0,y=1},{x=0,y=2},{x=0,y=-1},{x=0,y=-2},{x=-1,y=0}},
},
[2]={
[0]={{x=1,y=0},{x=2,y=0},{x=-1,y=0},{x=-2,y=0},{x=0,y=-1}},
[1]={{x=-2, y= 0}, {x= 1, y= 0}, {x=-2, y=-1}, {x= 1, y= 1}},
[3]={{x= 2, y= 0}, {x=-1, y= 0}, {x= 2, y=-1}, {x=-1, y= 1}},
},
[3]={
[0]={{x=-2, y= 0}, {x= 1, y= 0}, {x=-2, y=-1}, {x= 1, y= 2}},
[1]={{x=0,y=1},{x=0,y=2},{x=0,y=-1},{x=0,y=-2},{x=1,y=0}},
[2]={{x= 1, y= 0}, {x=-2, y= 0}, {x= 1, y=-2}, {x=-2, y= 1}},
},
}
function MixRS:SRS(piece, new_piece, rot_dir, grid)
local kicks
if piece.shape == 13 then
return
elseif piece.shape == 8 then
kicks = MixRS.wallkicks_line[piece.rotation][new_piece.rotation]
else
kicks = MixRS.wallkicks_3x3[piece.rotation][new_piece.rotation]
end
for idx, offset in pairs(kicks) do
kicked_piece = new_piece:withOffset(offset)
if grid:canPlacePiece(kicked_piece) then
piece:setRelativeRotation(rot_dir)
piece:setOffset(offset)
self:onPieceRotate(piece, grid, offset.y < 0)
return
end
end
end
function MixRS:attemptWallkicks(piece, new_piece, rot_dir, grid)
if piece.shape >= 8 then
self:SRS(piece, new_piece, rot_dir, grid)
else
self:ARS(piece, new_piece, rot_dir, grid)
end
end
function MixRS:onPieceDrop(piece) piece.lock_delay = 0 end
function MixRS:onPieceMove(piece)
if piece.shape >= 8 then
piece.lock_delay = 0
end
end
function MixRS:onPieceRotate(piece)
if piece.shape >= 8 then
piece.lock_delay = 0
end
end
function MixRS:getDefaultOrientation(shape)
if shape >= 8 then
return 1
else
return 3
end
end
return MixRS