TTH: To the Beat attack chances raised
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a963cdcf40
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@ -136,7 +136,7 @@ function TheTrueHero:advanceOneFrame(inputs, ruleset)
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self.current_attack = math.random(4)
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end
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until prev_attack ~= self.current_attack and (
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self.current_attack ~= 5 or attack_rolls == 3
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self.current_attack ~= 5 or attack_rolls == 2
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)
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if self.current_attack == 1 then
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self.var = math.floor(3 + math.random(
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