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More QoL changes to C89
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@ -18,9 +18,9 @@ function MarathonC89Game:new()
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self.randomizer = Randomizer()
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self.ready_frames = 1
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self.waiting_frames = 72
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self.waiting_frames = 96
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self.start_level = 12
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self.start_level = 18
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self.level = self.start_level
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self.tetrises = 0
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@ -90,6 +90,8 @@ function MarathonC89Game:chargeDAS(inputs)
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if inputs["down"] == false and self.prev_inputs["down"] == true then
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self.drop_bonus = 0
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end
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if inputs["down"] then self.waiting_frames = 0 end
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end
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local gravity_table = {
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@ -164,12 +166,14 @@ function MarathonC89Game:drawScoringInfo()
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love.graphics.printf("NEXT", 64, 40, 40, "left")
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love.graphics.printf("LINES", 240, 120, 40, "left")
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love.graphics.printf("SCORE", 240, 200, 40, "left")
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love.graphics.printf("LEVEL", 240, 280, 40, "left")
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love.graphics.setFont(font_3x5_3)
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love.graphics.printf(self.lines, 240, 140, 90, "left")
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if self.score >= 999999 then love.graphics.setColor(1, 1, 0, 1) end
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love.graphics.printf(self.score, 240, 220, 90, "left")
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.printf(self.level, 240, 300, 90, "left")
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love.graphics.setFont(font_8x11)
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love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")
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