mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-12-24 11:39:02 -06:00
v0.3-pre3
This commit is contained in:
parent
b50b573331
commit
d2ab381ac8
@ -1,4 +1,4 @@
|
||||
local SRS = require 'tetris.rulesets.standard_exp'
|
||||
local SRS = require 'tetris.rulesets.standard'
|
||||
|
||||
local DS = SRS:extend()
|
||||
|
||||
@ -12,11 +12,7 @@ function DS:onPieceMove(piece) piece.lock_delay = 0 end
|
||||
function DS:onPieceRotate(piece) piece.lock_delay = 0 end
|
||||
|
||||
function DS:get180RotationValue()
|
||||
if config.gamesettings.world_reverse == 1 then
|
||||
return 1
|
||||
else
|
||||
return 3
|
||||
end
|
||||
return 3
|
||||
end
|
||||
|
||||
return DS
|
42
tetris/rulesets/ears.lua
Normal file
42
tetris/rulesets/ears.lua
Normal file
@ -0,0 +1,42 @@
|
||||
local SRS = require 'tetris.rulesets.arika_srs'
|
||||
|
||||
local EARS = SRS:extend()
|
||||
|
||||
EARS.name = "E.A.R.S."
|
||||
EARS.hash = "EARS"
|
||||
|
||||
EARS.colourscheme = {
|
||||
I = "F",
|
||||
J = "G",
|
||||
L = "R",
|
||||
O = "C",
|
||||
S = "B",
|
||||
T = "Y",
|
||||
Z = "O",
|
||||
}
|
||||
|
||||
function EARS:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
||||
for kd = 1, grid.height do
|
||||
for x = -kd, kd do
|
||||
tx = rot_dir == 3 and -x or x
|
||||
for y = kd, -kd, -1 do
|
||||
if math.abs(tx) + math.abs(y) == kd then
|
||||
offset = {x=tx, y=y}
|
||||
kicked_piece = new_piece:withOffset(offset)
|
||||
if grid:canPlacePiece(kicked_piece) then
|
||||
self:onPieceRotate(piece, grid)
|
||||
piece:setRelativeRotation(rot_dir)
|
||||
piece:setOffset(offset)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function EARS:get180RotationValue()
|
||||
return 2
|
||||
end
|
||||
|
||||
return EARS
|
@ -188,11 +188,7 @@ function SRS:onPieceRotate(piece, grid)
|
||||
end
|
||||
|
||||
function SRS:get180RotationValue()
|
||||
if config.gamesettings.world_reverse == 1 then
|
||||
return 1
|
||||
else
|
||||
return 3
|
||||
end
|
||||
return 3
|
||||
end
|
||||
|
||||
return SRS
|
||||
|
@ -75,11 +75,7 @@ function Nintendo:onPieceDrop(piece)
|
||||
end
|
||||
|
||||
function Nintendo:get180RotationValue()
|
||||
if config.gamesettings.world_reverse == 3 then
|
||||
return 1
|
||||
else
|
||||
return 3
|
||||
end
|
||||
return 3
|
||||
end
|
||||
|
||||
function Nintendo:getDefaultOrientation() return 3 end -- downward facing pieces by default
|
||||
|
@ -1,5 +1,5 @@
|
||||
local Piece = require 'tetris.components.piece'
|
||||
local SRS = require 'tetris.rulesets.standard_exp'
|
||||
local SRS = require 'tetris.rulesets.standard'
|
||||
|
||||
local PPTPRS = SRS:extend()
|
||||
|
||||
|
@ -1,54 +0,0 @@
|
||||
local Piece = require 'tetris.components.piece'
|
||||
local Ruleset = require 'tetris.rulesets.ti_srs'
|
||||
|
||||
local SRS = Ruleset:extend()
|
||||
|
||||
SRS.name = "SRS-X"
|
||||
SRS.hash = "Reversed SRS drop functions"
|
||||
SRS.softdrop_lock = true
|
||||
SRS.harddrop_lock = false
|
||||
|
||||
SRS.colourscheme = {
|
||||
I = "R",
|
||||
L = "O",
|
||||
J = "B",
|
||||
S = "M",
|
||||
Z = "G",
|
||||
O = "Y",
|
||||
T = "C",
|
||||
}
|
||||
|
||||
SRS.MANIPULATIONS_MAX = 24
|
||||
SRS.ROTATIONS_MAX = 12
|
||||
|
||||
function SRS:onPieceDrop(piece, grid)
|
||||
if (piece.manipulations >= self.MANIPULATIONS_MAX or piece.rotations >= self.ROTATIONS_MAX) and piece:isDropBlocked(grid) then
|
||||
piece.locked = true
|
||||
else
|
||||
piece.lock_delay = 0 -- step reset
|
||||
end
|
||||
end
|
||||
|
||||
function SRS:onPieceMove(piece, grid)
|
||||
piece.lock_delay = 0 -- move reset
|
||||
if piece:isDropBlocked(grid) then
|
||||
piece.manipulations = piece.manipulations + 1
|
||||
if piece.manipulations >= self.MANIPULATIONS_MAX then
|
||||
piece.locked = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function SRS:onPieceRotate(piece, grid)
|
||||
piece.lock_delay = 0 -- rotate reset
|
||||
if piece:isDropBlocked(grid) then
|
||||
piece.rotations = piece.rotations + 1
|
||||
if piece.rotations >= self.ROTATIONS_MAX then
|
||||
piece.locked = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function SRS:get180RotationValue() return 2 end
|
||||
|
||||
return SRS
|
@ -117,11 +117,7 @@ function TheNew:onPieceDrop(piece, grid)
|
||||
end
|
||||
|
||||
function TheNew:get180RotationValue()
|
||||
if config.gamesettings.world_reverse == 1 then
|
||||
return 1
|
||||
else
|
||||
return 3
|
||||
end
|
||||
return 3
|
||||
end
|
||||
|
||||
function TheNew:getDefaultOrientation() return 3 end
|
||||
|
Loading…
Reference in New Issue
Block a user