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IMS nerf, only triggers on fully charged DAS
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@ -74,7 +74,8 @@ end
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function JokerGame:onPieceEnter()
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-- The Initial Movement System, pioneered by DTET
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if self.grid:canPlacePiece(self.piece) then
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if self.das.frames >= self:getDasLimit() - self:getARR() and self.grid:canPlacePiece(self.piece) then
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print("IMS")
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if self.das.direction == "left" then
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for i = 1, 10 do
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local new_piece = self.piece:withOffset({x=-i, y=0})
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