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fixed IMS crashing some rotation systems
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@ -77,7 +77,7 @@ function JokerGame:onPieceEnter()
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for i = 1, 10 do
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local new_piece = self.piece:withOffset({x=-i, y=0})
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if self.grid:canPlacePiece(new_piece) then
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self.piece = new_piece
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self.piece:setOffset({x=-i, y=0})
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break
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end
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if not rush then break end
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@ -86,7 +86,7 @@ function JokerGame:onPieceEnter()
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for i = 1, 10 do
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local new_piece = self.piece:withOffset({x=i, y=0})
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if self.grid:canPlacePiece(new_piece) then
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self.piece = new_piece
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self.piece:setOffset({x=i, y=0})
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break
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end
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if not rush then break end
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