Marathon C89 QoL
parent
7894c506fd
commit
b14c9687f4
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@ -21,7 +21,10 @@ function MarathonC89Game:new()
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self.waiting_frames = 72
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self.start_level = 12
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self.level = 12
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self.level = self.start_level
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self.tetrises = 0
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self.line_clears = 0
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self.lock_drop = true
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self.enable_hard_drop = false
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@ -136,6 +139,8 @@ function MarathonC89Game:updateScore(level, drop_bonus, cleared_lines)
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self.score = self.score + cleared_line_scores[cleared_lines] * (self.level + 1)
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self.lines = self.lines + cleared_lines
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self.level = self:getLevelForLines()
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self.line_clears = self.line_clears + 1
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if cleared_lines == 4 then self.tetrises = self.tetrises + 1 end
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else
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self.drop_bonus = 0
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self.combo = 1
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@ -150,13 +155,13 @@ function MarathonC89Game:drawGrid()
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end
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function MarathonC89Game:drawScoringInfo()
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MarathonC89Game.super.drawScoringInfo(self)
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setFont(font_3x5_2)
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love.graphics.print(
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self.das.direction .. " " ..
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self.das.frames .. " " ..
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(self.line_clears ~= 0 and math.floor(self.tetrises * 100 / self.line_clears) or 0) .. "% " ..
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strTrueValues(self.prev_inputs)
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)
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love.graphics.printf("NEXT", 64, 40, 40, "left")
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@ -165,7 +170,9 @@ function MarathonC89Game:drawScoringInfo()
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love.graphics.setFont(font_3x5_3)
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love.graphics.printf(self.lines, 240, 140, 90, "left")
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if self.score >= 999999 then love.graphics.setColor(1, 1, 0, 1) end
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love.graphics.printf(self.score, 240, 220, 90, "left")
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.setFont(font_8x11)
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love.graphics.printf(formatTime(self.frames), 64, 420, 160, "center")
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