The True Hero remaster

This commit is contained in:
Ishaan Bhardwaj 2023-07-12 01:31:14 -04:00
parent 7273c473b6
commit a348280132

View File

@ -127,18 +127,18 @@ function TheTrueHero:advanceOneFrame(inputs, ruleset)
self.section_frames = 0
self.attack_number = self.attack_number + 1
local prev_attack = self.current_attack
self.current_attack = -1
local attack_rolls = 0
while ((
prev_attack == self.current_attack or
self.current_attack == 5
) and (attack_rolls < 2)) or attack_rolls == 0 do
attack_rolls = attack_rolls + 1
for i = 1, 3 do
if self.attack_number > 20 then
self.current_attack = love.math.random(#self.attacks)
else
self.current_attack = love.math.random(4)
end
if (
prev_attack ~= self.current_attack and
self.current_attack ~= 5
) then
break
end
end
if self.current_attack == 1 then
self.var = math.floor(3 + love.math.random(
@ -198,14 +198,16 @@ end
function TheTrueHero:onPieceLock(piece, cleared_row_count)
self.super:onPieceLock()
if self.current_attack == 1 or self.current_attack == 3 then
self.var = math.max(self.var - 1, 0)
self:advanceBottomRow(1)
playSE("undyne", "ding")
elseif self.current_attack == 2 then
self.var = math.max(self.var - cleared_row_count, 0)
if cleared_row_count ~= 0 then
if self.var ~= math.floor(self.current_attack / 2) then
playSE("undyne", "ding")
end
self.var = math.max(self.var - 1, 0)
self:advanceBottomRow(1)
elseif self.current_attack == 2 then
if cleared_row_count ~= 0 and self.var ~= 0 then
playSE("undyne", "ding")
end
self.var = math.max(self.var - cleared_row_count, 0)
end
end