mirror of
https://github.com/SashLilac/cambridge-modpack.git
synced 2024-11-22 12:59:02 -06:00
The New ***ris fixed
This commit is contained in:
parent
36c6a7c5a5
commit
984ac866cb
@ -1,35 +1,35 @@
|
|||||||
local Piece = require 'tetris.components.piece'
|
local Piece = require 'tetris.components.piece'
|
||||||
local Ruleset = require 'tetris.rulesets.ruleset'
|
local Ruleset = require 'tetris.rulesets.ruleset'
|
||||||
|
|
||||||
local TheNext = Ruleset:extend()
|
local TheNew = Ruleset:extend()
|
||||||
|
|
||||||
TheNext.name = "The Nextris"
|
TheNew.name = "The Newtris"
|
||||||
TheNext.hash = "TheNext"
|
TheNew.hash = "TheNew"
|
||||||
|
|
||||||
TheNext.softdrop_lock = false
|
TheNew.softdrop_lock = false
|
||||||
TheNext.harddrop_lock = false
|
TheNew.harddrop_lock = false
|
||||||
|
|
||||||
TheNext.colourscheme = {
|
TheNew.colourscheme = {
|
||||||
I = "C",
|
I = "C",
|
||||||
J = "B",
|
J = "B",
|
||||||
L = "M",
|
L = "M",
|
||||||
O = "X",
|
O = "F",
|
||||||
S = "G",
|
S = "G",
|
||||||
Z = "R",
|
Z = "R",
|
||||||
T = "Y"
|
T = "Y"
|
||||||
}
|
}
|
||||||
|
|
||||||
TheNext.spawn_positions = {
|
TheNew.spawn_positions = {
|
||||||
I = { x=5, y=3 },
|
I = { x=5, y=4 },
|
||||||
J = { x=4, y=4 },
|
J = { x=4, y=5 },
|
||||||
L = { x=4, y=4 },
|
L = { x=4, y=5 },
|
||||||
O = { x=5, y=4 },
|
O = { x=5, y=5 },
|
||||||
S = { x=4, y=4 },
|
S = { x=4, y=5 },
|
||||||
T = { x=4, y=4 },
|
T = { x=4, y=5 },
|
||||||
Z = { x=4, y=4 },
|
Z = { x=4, y=5 },
|
||||||
}
|
}
|
||||||
|
|
||||||
TheNext.big_spawn_positions = {
|
TheNew.big_spawn_positions = {
|
||||||
I = { x=3, y=2 },
|
I = { x=3, y=2 },
|
||||||
J = { x=2, y=3 },
|
J = { x=2, y=3 },
|
||||||
L = { x=2, y=3 },
|
L = { x=2, y=3 },
|
||||||
@ -39,7 +39,7 @@ TheNext.big_spawn_positions = {
|
|||||||
Z = { x=2, y=3 },
|
Z = { x=2, y=3 },
|
||||||
}
|
}
|
||||||
|
|
||||||
TheNext.block_offsets = {
|
TheNew.block_offsets = {
|
||||||
T={
|
T={
|
||||||
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=-1}, {x=0, y=-2} },
|
{ {x=0, y=-1}, {x=-1, y=-1}, {x=1, y=-1}, {x=0, y=-2} },
|
||||||
{ {x=0, y=-1}, {x=0, y=-2}, {x=0, y=0}, {x=1, y=-1} },
|
{ {x=0, y=-1}, {x=0, y=-2}, {x=0, y=0}, {x=1, y=-1} },
|
||||||
@ -84,18 +84,18 @@ TheNext.block_offsets = {
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
TheNext.wallkicks_ccw = {{x=-1, y=0}, {x=0, y=1}, {x=1, y=0}, {x=0, y=-1}}
|
TheNew.wallkicks_ccw = {{x=0, y=1}, {x=-1, y=0}, {x=1, y=0}, {x=0, y=-1}}
|
||||||
TheNext.wallkicks_cw = {{x=1, y=0}, {x=0, y=1}, {x=-1, y=0}, {x=0, y=-1}}
|
TheNew.wallkicks_cw = {{x=0, y=1}, {x=1, y=0}, {x=-1, y=0}, {x=0, y=-1}}
|
||||||
|
|
||||||
function TheNext:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
function TheNew:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
||||||
|
|
||||||
local kicks
|
local kicks
|
||||||
if piece.shape == "O" then
|
if piece.shape == "O" then
|
||||||
return
|
return
|
||||||
elseif rot_dir == 1 then
|
elseif rot_dir == 1 then
|
||||||
kicks = TheNext.wallkicks_cw
|
kicks = TheNew.wallkicks_cw
|
||||||
else
|
else
|
||||||
kicks = TheNext.wallkicks_ccw
|
kicks = TheNew.wallkicks_ccw
|
||||||
end
|
end
|
||||||
|
|
||||||
assert(piece.rotation ~= new_piece.rotation)
|
assert(piece.rotation ~= new_piece.rotation)
|
||||||
@ -112,11 +112,11 @@ function TheNext:attemptWallkicks(piece, new_piece, rot_dir, grid)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function TheNext:onPieceDrop(piece, grid)
|
function TheNew:onPieceDrop(piece, grid)
|
||||||
piece.lock_delay = 0 -- step reset
|
piece.lock_delay = 0 -- step reset
|
||||||
end
|
end
|
||||||
|
|
||||||
function TheNext:get180RotationValue()
|
function TheNew:get180RotationValue()
|
||||||
if config.gamesettings.world_reverse == 1 then
|
if config.gamesettings.world_reverse == 1 then
|
||||||
return 1
|
return 1
|
||||||
else
|
else
|
||||||
@ -124,6 +124,6 @@ function TheNext:get180RotationValue()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function TheNext:getDefaultOrientation() return 3 end
|
function TheNew:getDefaultOrientation() return 3 end
|
||||||
|
|
||||||
return TheNext
|
return TheNew
|
Loading…
Reference in New Issue
Block a user